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Administrative Buttons

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BORIStheBLADE:
Why do you want a mouse button on the cp?

Xb0x3r:
Under the trackball. Left and Right click.

SavannahLion:

--- Quote from: BORIStheBLADE on December 29, 2007, 02:01:49 pm ---Why do you want a mouse button on the cp?

--- End quote ---


--- Quote from: Xb0x3r on December 29, 2007, 02:14:12 pm ---Under the trackball. Left and Right click.

--- End quote ---

No, what he means is why have mouse buttons installed when you can simply functionally reuse other buttons if you feel that you must have "mouse" buttons? That's part of the beauty of the customizable software and hardware prevalent here.

A lot of first timers (myself included) plan and design CP's with a crapload of buttons for all sorts of functions not realizing that a vast majority of them are either going to be used during configuration or can be doubled up with other buttons. To get an idea of how out of control it can get, set your eyes on the classic Skittles cab.

Thank God I had a small shortcoming in obtaining the necessary buttons, otherwise, that would've been my cab pictured there.

Jdurg:
Oh good god!  I too was going to go with the massive button overload on my panel until I made mention of it here on these boards.  Instead, I settled on a panel that I enjoy, and with the use of a shift key, has all the buttons I need. 

I have two 8-way Happs Competition Joysticks, 7 buttons for each stick, a 3" Happs Trackball with a left mouse button and a right mouse button directly above it.  There's a 4-way Ms. Pac-Man style joystick that has two buttons to the right, but the center of those two buttons is spaced right above the left trackball button.  In a complete mirror image, the spinner is on the right with two buttons centered over the right trackball button.  There are also the P1 and P2 start buttons. 

I plan on putting a shift key on the right back side of the control panel and use that to access the tab menu, exit, pause, etc. when pressed in conjunction with the other buttons on my panel.  Sure I have a lot of buttons on there (23 by my count), but with the use of that shift button on the side I can have all the buttons I need right there.

Xb0x3r:
Alright, can someone explain to me about this shift button and can my encoder support it? (Thrustvector Afterburner + Expander) From what I understand is that the shift button is used to access a second set of buttons. So, when held, the buttons you normally use for playing your games, change into your administrative buttons?

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