Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Pac Gentelman  (Read 2314 times)

0 Members and 1 Guest are viewing this topic.

Xiaou2

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 4134
  • Last login:June 11, 2025, 11:55:17 pm
  • NOM NOM NOM
Pac Gentelman
« on: November 04, 2007, 07:51:44 am »
Saw this on a site:

http://forums.kidrobot.com/viewtopic.php?p=1092578#1092578




 More pics on the link.

 Pretty Cool stuff   ;D

Grasshopper

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2380
  • Last login:March 04, 2025, 07:13:36 pm
  • life, don't talk to me about life
Re: Pac Gentelman
« Reply #1 on: November 04, 2007, 09:08:03 am »
Pretty cool.

Looks a bit like something from Wallace and Gromit.
"Patriotism is the last refuge of the scoundrel." - Samuel Johnson

Kremmit

  • - AHOTW -
  • Wiki Contributor
  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 3165
  • Last login:June 17, 2025, 04:07:55 pm
  • Who the heck is that?
Re: Pac Gentelman
« Reply #2 on: November 05, 2007, 01:38:19 pm »
Looks like something these ought to go in:


GAtekwriter

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 351
  • Last login:July 16, 2011, 09:55:44 am
Re: Pac Gentelman
« Reply #3 on: November 06, 2007, 12:12:08 pm »
It's a "Steampunk" concept of what Pac-Man would look like if created using Steam-based technology.  I follow the genre a bit (think Wild Wild West or Brisco County Jr) and websites such as http://www.brassgoggles.co.uk/brassgoggles/ have this and a lot more if you're interested.

Jim

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Pac Gentelman
« Reply #4 on: November 06, 2007, 03:07:43 pm »
It's a "Steampunk" concept of what Pac-Man would look like if created using Steam-based technology.  I follow the genre a bit (think Wild Wild West or Brisco County Jr)

I like it as well, but I don't actively follow the genre. I've seen other movies that work around that (like WWW), but I think I really started to appreciate and like it when I saw Steamboy for the first time.

Cool model, but it does have one fatal flaw in the design. If this was functional, the player would discover that none of the characters can ever reach the opposite side of any other character, they're all on the same 'Z' axis.

knave

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1580
  • Last login:February 01, 2025, 06:42:47 pm
Re: Pac Gentelman
« Reply #5 on: November 08, 2007, 11:59:57 am »
...they're all on the same 'Z' axis

Interesting...How would you do it then? Three separate layers?

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Pac Gentelman
« Reply #6 on: November 08, 2007, 02:56:35 pm »
...they're all on the same 'Z' axis

Interesting...How would you do it then? Three separate layers?

Exactly, the only way around it with that particular design would be to offset their depths. Put Pac on top, and each ghost each successive level down. Like the hands on a watch.

mr.Curmudgeon

  • It's going to hurt your brain. A lot.
  • Wiki Master
  • Trade Count: (+1)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 3833
  • Last login:October 11, 2021, 07:15:49 pm
  • Huzzah!
Re: Pac Gentelman
« Reply #7 on: November 08, 2007, 04:36:31 pm »
Looks like something these ought to go in:



 ;D

knave

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1580
  • Last login:February 01, 2025, 06:42:47 pm
Re: Pac Gentelman
« Reply #8 on: November 08, 2007, 04:55:44 pm »
Hmmm, considering the steampunk tech I wonder how Mr. Pac would eat the dots?

No led's, so I suppose they each could be a tube(incandesent) that would go out as he passed...No...wait, how about a candle flame (or other solitary light source and the hole is just blocked as Pac Gent passes.   

SavannahLion

  • Wiki Contributor
  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5986
  • Last login:December 19, 2015, 02:28:15 am
Re: Pac Gentelman
« Reply #9 on: November 08, 2007, 05:20:29 pm »
Hmmm, considering the steampunk tech I wonder how Mr. Pac would eat the dots?

I was thinking the same thing myself. Notice how it's a windup? So no light. However... if you move Pac down to the last plane (underneath the ghosts) then each dot could be a rotating door or flipper. A tab or rod hidden underneath Pac could trip the dot, rotate the door and change the color. Some gear work underneath could trigger a counter mechanism and voila! If we assume that red button is the start, then pressing it would automatically reset all the dots and rotate them around to the appropriate color side.

I remember several toys that operated on similar mechanisms. I used to have this dorky windup handheld toy where you were a duck (or some kind of bird) that had to capture falling christmas presents but avoid eggs and other hazards. It worked like those automatic playing pianos. The "levels" were on a roll of plastic and the roll would wind past. There were notches cut just below each "gift" that would trigger the capture and rotate the score counter. The game proved pretty easy once you realized to look for the incoming notches to predict where the presents would come down.

knave

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1580
  • Last login:February 01, 2025, 06:42:47 pm
Re: Pac Gentelman
« Reply #10 on: November 08, 2007, 06:34:12 pm »
...each dot could be a rotating door or flipper...

Wow what a great idea, I bow to your Steampunk enginering skillz.