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Removing the "initializing" and "loading" messages from mame 1.14
sega_mad:
Hi all, just re-compiled mame 1.14 to remove the "nag" screens (many thanks to all that helped with my stupid Q's), and it's all good,
I would now like to get rid of the "initializing" and "loading" messages that "pop" up when each game is loading.
Is there a patch available??
Cheers :)
nic8612:
Is there a way to remove the "nag" screens in mame32? I know you recompile the original mame, but how about 32?
SGT:
--- Quote from: sega_mad on May 09, 2007, 07:34:23 pm ---I would now like to get rid of the "initializing" and "loading" messages that "pop" up when each game is loading.
--- End quote ---
The following method worked for me. Use at your own risk as you are directly editing source files instead of applying a patch.
Use notepad to edit mame.c which is located at c:\mamesrc\src\emu
Remark out the following line. In other words find and change:
--- Code: ---ui_set_startup_text("Initializing...", TRUE);
--- End code ---
To:
--- Code: ---/*ui_set_startup_text("Initializing...", TRUE);*/
--- End code ---
Then edit c:\mamesrc\src\emu\romload.c
Remark out the lines of code by changing the following from:
--- Code: --- char buffer[200];
if (name != NULL)
sprintf(buffer, "Loading (%d%%)", 100 * romdata->romsloaded / romdata->romstotal);
else
sprintf(buffer, "Loading Complete");
ui_set_startup_text(buffer, FALSE);
--- End code ---
To:
--- Code: --- /*char buffer[200];
if (name != NULL)
sprintf(buffer, "Loading (%d%%)", 100 * romdata->romsloaded / romdata->romstotal);
else
sprintf(buffer, "Loading Complete");
ui_set_startup_text(buffer, FALSE);*/
--- End code ---
Then recompile, by running makemake.bat again. Copy the new EXE over to your Mame folder after renaming your old mame.exe in case you need it later.
Warning: I know very little C programming, but I did stay at a Holiday Inn Express last night.
sega_mad:
Hi SGT,
I have been PM MKChamp and he has it sorted.
A pretty easy fix (not that I could have ever worked it out!!).
Pretty much the same fix (not a patch). Change the mame.c, romload.c & video.c files to comment out (by using //), re-compile, and she's away.
Many thanks for all your help
Cheers
SGT:
sega_mad,
Why was video.c edited? Was it to get rid of the "Decoding" message?
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