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Spinner Suggestions
twitami:
Well, hopefully the Slikstik one is good, I bought two :)
I really wish Oscar still was around..those mini-steering wheels they had were so cool!
RobotronNut:
--- Quote from: RandyT on November 04, 2006, 11:00:40 pm ---
--- Quote from: RobotronNut on November 04, 2006, 08:10:17 pm ---the groovygamegear turbotwist is high-res, but apparently not quite high enough to play arkanoid perfectly.
--- End quote ---
Not true. The TurboTwist is slightly higher resolution than Arkanoid, so it plays perfectly.
--- End quote ---
hmmm... it appears my information was incorrect. indeed, i looked at a photo of a turbotwist and counted 130 black lines, which would yield 520 clicks per revolution, which is just over arkanoid's 486.
my apologies to randyt.
--- Quote from: apachecontrols on November 05, 2006, 08:57:31 am ---For the record (stated once more in case folks missed earlier threads), the Apache Blackhawk is great for all sorts of game play, including Arkanoid. If you are looking for an original game feel for Arkanoid (aka geared spinner) then your best bet is to make your own, since no-one makes an original Arkanoid.
--- End quote ---
it's not the gritty feeling of gears we're looking for, but the clicks per revolution. if the blackhawk has 192 clicks per revolution, as has been reported, then you'd have to rotate it 2.5 times the amount that you'd rotate an arkanoid spinner to achieve the same effect.
so, by my reckoning, the GGG spinner goes in the category of "plays everything perfectly except disks of tron" and the apache spinner goes in the category of "plays everything perfectly except arkanoid."
this is all w.r.t. true spinner games, not analog paddle games. i wonder which, if any, can play warlords perfectly...
Xiaou2:
RobotronNut,
I agree with what you said.. but I will add:
Gears may in fact add to the control of the game character in Arkanoid.
As the friction may help to keep you from going past your intended position.
Without gears, it may be slippery, like walking on Ice.
However, it might add to the control, in that its easier to start and stop
movments quicker...?
Very hard to say, untill someone directly compares the actual
2 together in an extensive side by side comparison.
RandyT:
--- Quote from: RobotronNut on November 06, 2006, 02:54:02 am ---this is all w.r.t. true spinner games, not analog paddle games. i wonder which, if any, can play warlords perfectly...
--- End quote ---
I couldn't stop playing it during testing.... Analog paddle games play great as well due to the extra resolution. They just don't have a dead stop at the edges of the screen.
RandyT
RobotronNut:
--- Quote from: Xiaou2 on November 06, 2006, 04:58:51 am ---RobotronNut,
I agree with what you said.. but I will add:
Gears may in fact add to the control of the game character in Arkanoid.
As the friction may help to keep you from going past your intended position.
Without gears, it may be slippery, like walking on Ice.
However, it might add to the control, in that its easier to start and stop
movments quicker...?
Very hard to say, untill someone directly compares the actual
2 together in an extensive side by side comparison.
--- End quote ---
that would be a very interesting comparison.
i think the most important thing to be done in this regard is to minimize the rotating mass or make it optional, like the new ultimarc/slikstik spinner.
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