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AVGA and Arkanoid: whats a good resolution to pick?

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Banacek:

--- Quote from: Silver on November 02, 2006, 08:28:54 am ---When you say 'dead-space' I presume you mean below/above the image (can't tell from the oversized pics).

For vertical games, the best you can do with a horizontal monitor is have no 'dead-space' above and below the image, but you will definately get lots of dead-space either side of the image. (Obvious, but just want to check we are aiming for the same thing)

Arkanoid seems to generate a 256x224 screen. So I don't understand why it's cropping when you run 256x256.

Although I think there is a whole (pixel) aspect ratio issue we are overlooking - 256x256 sounds square, but is obviously not as we are running on a 4:3 screen. So although we should be able to display a 256x224 image (rotated) on a horizontal 256x256 screen, it may still look incorrect, and if you have aspect ratio settings on, mame may be correcting for this.

This is where my brain tends to melt calculating aspects....

Aspect correction info:
http://lrmc.sourceforge.net/html/monitor8.htm

--- End quote ---

That's what I figured, and the game would fit at the 256x256 resolution height-wise if mame didn't insist to create that dead space border around the actual game.

Banacek:
Maybe this'll help. This is a windows screenshot, not a mame screenshot. See the border at the bottom? That's what I'm talking about.

Silver:
Aha, now we are getting somewhere. I can not reproduce that image in a window at all, with a variety of mame settings.

Do you have/is there any arkanoid artwork?

Could you print your mame.ini file here to produce that image in a window...

Banacek:

--- Quote from: Silver on November 02, 2006, 09:16:08 pm ---Aha, now we are getting somewhere. I can not reproduce that image in a window at all, with a variety of mame settings.

Do you have/is there any arkanoid artwork?

Could you print your mame.ini file here to produce that image in a window...

--- End quote ---

Sure thing.


--- Quote ---#
# CONFIGURATION OPTIONS
#
readconfig                1
skip_gameinfo             1

#
# PATH AND DIRECTORY OPTIONS
#
rompath                   e:\roms
samplepath                e:\extras\samples
inipath                   ini
cfg_directory             cfg
nvram_directory           nvram
memcard_directory         memcard
input_directory           inp
state_directory           sta
artpath                   e:\extras\artwork
snapshot_directory        e:\extras\snap
diff_directory            diff
ctrlrpath                 ctrlr
comment_directory         comments
cheat_file                cheat.dat

#
# MISC OPTIONS
#
bios                      default
cheat                     0

#
# STATE/PLAYBACK OPTIONS
#
# state                   <NULL> (not set)
autosave                  0
# playback                <NULL> (not set)
# record                  <NULL> (not set)
# mngwrite                <NULL> (not set)
# wavwrite                <NULL> (not set)

#
# DEBUGGING OPTIONS
#
log                       0
oslog                     0
verbose                   0

#
# PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
frames_to_run             0
throttle                  1
sleep                     1
rdtsc                     0
priority                  0
multithreading            0

#
# VIDEO OPTIONS
#
video                     ddraw
numscreens                1
window                    0
maximize                  1
keepaspect                1
prescale                  1
effect                    none
pause_brightness          0.65
waitvsync                 0
syncrefresh               0

#
# VIDEO ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch                 0

#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion                9
filter                    1

#
# PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
switchres                 1
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# GAME SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0

#
# VECTOR RENDERING OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0

#
# ARTWORK OPTIONS
#
artwork_crop              0
use_backdrops             1
use_overlays              1
use_bezels                0

#
# SOUND OPTIONS
#
sound                     1
samplerate                48000
samples                   1
volume                    0
audio_latency             1

#
# INPUT DEVICE OPTIONS
#
ctrlr                     mycontrols
mouse                     1
joystick                  0
lightgun                  0
dual_lightgun             0
offscreen_reload          0
steadykey                 0
a2d_deadzone              0.3
digital                   none

#
# AUTOMATIC DEVICE SELECTION OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               mouse
trackball_device          mouse
lightgun_device           mouse
--- End quote ---

I set all the artwork options to 0, didn't make a difference. There is an Arkanoid bezel, but it shouldn't be showing up with use_bezels set to zero. I also have an arkanoid.ini, but all that contains is "resolution 256x265".

Silver:
try setting maximize to 0

(this function does not appear to be working as described in the docs in this situation - some other option must be altering its behaviour).

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