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4 players and angled sticks
lettuce:
The majortity of 4 player cabs would have players 3 & 4 standing at an angle to the screen anyway wouldnt they??? In which case Up to P3&4 would look like diagonally up left or right to players 1&2!!!
XtraSmiley:
--- Quote from: horseboy on May 03, 2006, 02:49:11 pm ---What I do understand is that it makes more arm room for the players. 75% of my friends weigh 250+, so I have no arguements with this one.
What confuses me is that most people say that it will be confusing to the outside players if up is up instead of angled. This doesn't make much sense to me. Just about every 4 player game I can think of used to ++++ pattern. They always had the buttons angled, but up was always up. Ninja Turtles, Simpsons, Captain America, X Men, NBA Jam, NFL Blitz, Gauntlet Legends, and old school Gauntlet (this is the only 1 am not 100% sure on).
Am I missing something obvious in this debate? Please let me know all of your thoughts on this one.
--- End quote ---
No, I think you got it. No idea why everyone else has a problem with this. Like I said, after reading dozens of people complain about SS contact and delivery problems, I've never read somone complain about Players 3 and 4 sticks being "up" to the right of player 1.
CheffoJeffo:
--- Quote from: XtraSmiley on May 05, 2006, 12:27:07 pm ---
--- Quote from: CheffoJeffo on May 05, 2006, 07:21:05 am ---Does anybody have a picture of a SS quad that actually shows the mounting ? Since there are no visible bolt holes you can't tell if the sticks are mounted at an angle (just because the buttons are doesn't mean the sticks are).
--- End quote ---
Angled or not, my point is this. Up is NOT towards the screen. So in reality, you are playing at an angle. We just don't know if it's 45 or 90 degrees. You see? If you are unable to handle playing games with the joystick pointing in any direction but up toward the screen, you are screwed.
--- End quote ---
All I did was ask a simple question, which you completely ignored in your rush to condescend.
I didn't ask you to explain why you think angled sticks are not a problem (I don't particularly care!) ... I asked if anybody had a picture of the underside of the quad panel to confirm what you were presenting as fact.
Having now looked at the inside of the quad blank, it appears that the choice of angled stick mounting is left to the user, which is probably the best solution.
Cheers.
XtraSmiley:
--- Quote from: CheffoJeffo on May 05, 2006, 12:47:34 pm ---
--- Quote from: XtraSmiley on May 05, 2006, 12:27:07 pm ---
--- Quote from: CheffoJeffo on May 05, 2006, 07:21:05 am ---Does anybody have a picture of a SS quad that actually shows the mounting ? Since there are no visible bolt holes you can't tell if the sticks are mounted at an angle (just because the buttons are doesn't mean the sticks are).
--- End quote ---
Angled or not, my point is this. Up is NOT towards the screen. So in reality, you are playing at an angle. We just don't know if it's 45 or 90 degrees. You see? If you are unable to handle playing games with the joystick pointing in any direction but up toward the screen, you are screwed.
--- End quote ---
All I did was ask a simple question, which you completely ignored in your rush to condescend.
I didn't ask you to explain why you think angled sticks are not a problem (I don't particularly care!) ... I asked if anybody had a picture of the underside of the quad panel to confirm what you were presenting as fact.
Having now looked at the inside of the quad blank, it appears that the choice of angled stick mounting is left to the user, which is probably the best solution.
Cheers.
--- End quote ---
Hey, sorry if that sounded condescending, I wasn't trying to be. I still mean, even if you choose to go with it mounted like players 1-2, you will still be playing where up is in relation to the buttons, not up toward the screen.
In all old arcade games, the joys were mounted and the control was set up where up is toward the screen. See what I'm saying? The 45/90 thing is yet another difference. The fact that you are actually playing with up being toward the middle of the cp is what makes the quad different than ALL old games (all that we've seen) to begin with, whether you choose to mount them 45 makes it even more different.
Again, sorry if that sounded harsh the first time I posted. :)
horseboy:
--- Quote ---Quote
Angled or not, my point is this. Up is NOT towards the screen. So in reality, you are playing at an angle. We just don't know if it's 45 or 90 degrees. You see? If you are unable to handle playing games with the joystick pointing in any direction but up toward the screen, you are screwed.
Why? This whole thread has basically been about the fact that almost every 4 player game ever was laid out where up WAS toward the screen.
--- End quote ---
--- Quote ---Quote from: horseboy on May 03, 2006, 02:49:11 PM
What I do understand is that it makes more arm room for the players. 75% of my friends weigh 250+, so I have no arguements with this one.
What confuses me is that most people say that it will be confusing to the outside players if up is up instead of angled. This doesn't make much sense to me. Just about every 4 player game I can think of used to ++++ pattern. They always had the buttons angled, but up was always up. Ninja Turtles, Simpsons, Captain America, X Men, NBA Jam, NFL Blitz, Gauntlet Legends, and old school Gauntlet (this is the only 1 am not 100% sure on).
Am I missing something obvious in this debate? Please let me know all of your thoughts on this one.
No, I think you got it. No idea why everyone else has a problem with this. Like I said, after reading dozens of people complain about SS contact and delivery problems, I've never read somone complain about Players 3 and 4 sticks being "up" to the right of player 1.
--- End quote ---
I was confused. I am pretty sure we agree. Sorry
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