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MAME 0104u7 -- EMS TOPGUN

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Cananas:

--- Quote from: MKChamp on March 23, 2006, 10:34:46 pm ---Just an update...
I was using wingun drivers and apparently they are not 'mouse' drivers. I switch to smog's drivers and after adjusting the config file for all games to recongize the correct mouse(my second gun is actually now mouse 5 according to mame) BOTH GUNS TRACK!!!!

THANK YOU DERRICK FOR ALL YOUR WORK!

Really...THANK YOU. I've been looking forward to this A LONG TIME!

--- End quote ---

From whatsnew.txt:

--- Quote --- * Changed Lightgun functionality if using XP.  You no longer need
    to use -lightgun or -dual_lightgun. Use -mouse and multiple (2+)
    "HID-compliant mouse" lightguns will be detected. Lightgun
    support in Win98/Me remains unchanged. -offscreen_reload can
    still be used on Win98/Me/XP. See windows.txt for further info.

--- End quote ---

So, only work guns with real HID mouse drivers: ActLab Guns, Guncon2+Smog drivers and EMS Gun+Smog drivers (remember that EMS gun is guncon2 compatible).

For now, the official EMSdriver don't work with this new version of Mame. They are working in a new driver... and I hope it will a real mouse driver.

BTW: now I am at work. I can't image my three LCDTopGuns tracking at the same time.... someday?... today?

Howard_Casto:

--- Quote from: MKChamp on March 23, 2006, 10:34:46 pm ---Just an update...
I was using wingun drivers and apparently they are not 'mouse' drivers. I switch to smog's drivers and after adjusting the config file for all games to recongize the correct mouse(my second gun is actually now mouse 5 according to mame) BOTH GUNS TRACK!!!!

--- End quote ---

And unfortunately due to the fact that this portion of the code wasn't done correctly, you could potentially be fiddling with that setting for the life of your cab.  I sincerely hope that you never, ever have to re-arrange your usb devices or add new ones. 

While I completey understand that this functionality needed to be added for the IR guns as an option, all it does is over complicate the setup for existing light-gun users.  The whole "button 3 is for gun #2" deal actually works suprisignly well for all guns that don't constantly track.  Hopefully the -lightgun flag still works in xp (haven't gotten a chance to test yet) because if not lightgun sales will drop even lower as people will complain they "don't work" because they just don't understand how to setup the now complicated, configuration. 

Not that I've often shown compassion for users that are too dumb to use mame properly, but in this one instance I can kinda see it. 

Cananas:

--- Quote from: Howard_Casto on March 24, 2006, 04:50:09 am ---And unfortunately due to the fact that this portion of the code wasn't done correctly, you could potentially be fiddling with that setting for the life of your cab.  I sincerely hope that you never, ever have to re-arrange your usb devices or add new ones.
--- End quote ---

Far as I know, this is a working progress. And again, you don't help much... Try thinking how to solve the problem, don't tell us the problem. :-\

You can always have plugged two guns firstly and they will always be in the same order. If the order is not preserved, write in a paper the order you plugged your mouse devices (including lightguns), and if you need unplug something, you can repeat the plug procces in the same order.  ;)

They are many solutions for this. Yours is only one of them, and Derrick said no.


--- Quote from: Howard_Casto on March 24, 2006, 04:50:09 am ---While I completey understand that this functionality needed to be added for the IR guns as an option, all it does is over complicate the setup for existing light-gun users.  The whole "button 3 is for gun #2" deal actually works suprisignly well for all guns that don't constantly track.
--- End quote ---
Boring.. :-X


--- Quote from: Howard_Casto on March 24, 2006, 04:50:09 am ---Hopefully the -lightgun flag still works in xp (haven't gotten a chance to test yet) because if not lightgun sales will drop even lower as people will complain they "don't work" because they just don't understand how to setup the now complicated, configuration.
--- End quote ---
I think -lightgun and -duallightgun doen't work. They are not needed. And of course, if someone want to sell a lightgun for PC, must be done MAME compatible. If MAME changes, they must change. Do you think it is important for an user of MAME if the lightgun sales drops???


Again, please, This is a working progress. Even EMS driver is working progress. Today, this 'gun's world' is working progress.

So, patient... and

Lilwolf:
I haven't had time to really get it working yet since the new version.

but I thought the lightgun code was going to change to being similar to a joystick.  So all joystick games will work with a lightgun (assuming that the code itself isn't using the joystick input as a relative motion).

Is this still true?  Anyone try a gun with starwars and see if its even vaguely playable? 

Also, hows the reload working?

btw, I've been able to get dual game full tracking for a few weeks now without trouble using analog+ mame and smogs drivers.   They worked great... but could only play games that haven't been touched or fixed or added in the last 2 years or so...  So GREAT for some games (t2, ect) but not perfect at all.

Derrick Renaud:

--- Quote from: Howard_Casto on March 24, 2006, 04:50:09 am ---
--- Quote from: MKChamp on March 23, 2006, 10:34:46 pm ---Just an update...
I was using wingun drivers and apparently they are not 'mouse' drivers. I switch to smog's drivers and after adjusting the config file for all games to recongize the correct mouse(my second gun is actually now mouse 5 according to mame) BOTH GUNS TRACK!!!!

--- End quote ---

And unfortunately due to the fact that this portion of the code wasn't done correctly, you could potentially be fiddling with that setting for the life of your cab.  I sincerely hope that you never, ever have to re-arrange your usb devices or add new ones. 


--- End quote ---

If you have a problem with it, contact Microsoft.  They have made it all but impossible to link a device to be always the same thing.  Using the name the way you think does not work.

But we await your great code patch.

In case anyone missed it, here is a thread where Howard tells me that RAWMOUSE is the wrong way to do multiple mouse and then tells me that the proper way is to use RAWMOUSE.  Plus, what good old Howard blames me for has been in MAME and 99% of all Windows games forever.  But Howard is going to submit a fix.  Go Howard.

http://forum.arcadecontrols.com/index.php?topic=51392.0

D.

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