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MAME 0104u7 -- EMS TOPGUN

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MKChamp:
I tried running the latest beta build of MAME and it seems that the EMS guns do not work with this version. I have 2 guns, but I can't even get 1 to work with this version. It is not the guns. I can go back to 0104u6 and they work.

Has anyone else been able to get the guns working with 104u7?

I tried changing all the settings...mouse 0, mouse 1, lightgun device mouse, lightgun device lightgun, lightgun 0, dual lightgun 0, etc. etc. and every possible combination.

If I am correct, Derrick is testing the mouse inputs with act-labs guns.

I am very excited about the work being done and love to be a tester ;-)

dabone:
Area 51 tested and working.
I have it working with both actlabs usb (Non tv) on a D9200 at 15K.


Lightgun 1
offscreen_reload 1

had to define settings for each controller while the game was runnning.
Also had to delete my .nv file.

Be sure to map x and y to the light gun (Select it and then shoot the screen)



Now I'm off to configure the other games.


Later,
dabone


Sweet.

MKChamp:
I should state I am running xp...

MKChamp:
Just an update...
I was using wingun drivers and apparently they are not 'mouse' drivers. I switch to smog's drivers and after adjusting the config file for all games to recongize the correct mouse(my second gun is actually now mouse 5 according to mame) BOTH GUNS TRACK!!!!

THANK YOU DERRICK FOR ALL YOUR WORK!

Really...THANK YOU. I've been looking forward to this A LONG TIME!

dabone:
Derrick RULES!!!


 ;D




And to quote the last poster...


--- Quote ---Really...THANK YOU. I've been looking forward to this A LONG TIME!
--- End quote ---


Ever since analogmame tempted us with multiple mice and light guns, we, the rabid fan boys of emulation. (Come on guys we spend thousands of dollars to play with emulation) have wanted mame to offically support our big toys..

Btw.

My light guns are mouse 3 and 4...  ;)

Now I can define the spinner to be spinner games only and not have to worry about bumping the trackball.


Later,
dabone

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