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MAME 104u5 out - adds multiple mice
Cananas:
I tried Mameplus 104u5 and it seems that when you enable the mouse input, the mouse 1 and mouse 2 and mapped to the player1 input and player2 input by default, even if one of the mice are not connected at all (well I think this is not tottaly true... my touchpad... is here).
But for your question, this version works great.
BTW I tried with Pong. Nothing special, it is the only avaliable game when I installed mameplus.
Tiger-Heli:
--- Quote from: Cananas on March 13, 2006, 10:10:20 am ---I tried Mameplus 104u5 and it seems that when you enable the mouse input, the mouse 1 and mouse 2 and mapped to the player1 input and player2 input by default, even if one of the mice are not connected at all (well I think this is not tottaly true... my touchpad... is here).
But for your question, this version works great.
BTW I tried with Pong. Nothing special, it is the only avaliable game when I installed mameplus.
--- End quote ---
Great! Thanks!!!!
Derrick Renaud:
--- Quote from: Howard_Casto on March 12, 2006, 10:13:54 pm ---Derrick all I can say is somehow I offend you in my original post and since then you have ignored everything I've said, only hearing what you want to hear. I'm sorry if I've offended you in some way.
--- End quote ---
No problem, I am trying to debate facts. Your original post stating the MAMEdev did not have foresight was wrong, I have tried to correct that.
--- Quote from: Howard_Casto on March 12, 2006, 10:13:54 pm ---Unfortuantely that doesn't chagne the fact that you are flat out wrong on some of your assumptions, but since you aren't willing to listen there's no point in me going over them again. That doesn't mean that I didn't get a few things wrong about how you guys went about it, but considering I haven't even gotten a chance to look at the frikkin source code yet, I'd say I hit it pretty spot on.
--- End quote ---
Twice now I have given you facts to prove you are wrong. Your stating for the third time that you are correct without ever providing facts, still does not make you right. Looking at the source has minimal bearing on the discussion. We are discussing how windows reports devices.
Lets backtrack to your sidewinder example. You state that you can use "Sidewinder 2" as the name. That is great, but do you realize that if you remove Sidewinder 1, then Sidewinder 2 now becomes 1? Setting joystick priority has no effect on this. Oddly, that is the exact same behaviour mice now exhibit.
We could use the un-human-readable device id to select device, but then people who want different joysticks to report as joystick 1 would have to continually change their settings.
My problem with your posts are that you are stating some kind of knowledge about an issue that you do not have.
--- Quote from: Howard_Casto on March 12, 2006, 10:13:54 pm ---I will say, however that rawmouse is not the only, nor the best way to get individual mouse input in windows or even windowsXp. You can figure the rest out for yourself. :)
--- End quote ---
Crap, you know I was going to use the easier way, but I said, hell, I prefer it more complicated.
This statement alone proves that you are talking out of the wrong hole. If there is some other way to read individual mouse data in XP then please enlighten the world. Reflexive would also like to know for their Mouse Party games.
Just in case you think I am trying to turn people against you, that is not the case. But you have stated that MAMEdev was wrong, and now have stated that I am wrong. That is what I have a problem with. I have not ignored what you have said. I have read and refuted each of your statements.
If you want to debate FACTS then lets do that. But quit wasting everyones time stating knowledge you do not have.
I am not pretending to be some all powerfull MAMEdev who people are under the false impression does not listen to anything. I am just a programmer who will listen to usefull input.
D.
Cananas:
One thing that maybe is not clear in the whatsnew:
For now, You must not enable the use_lightgun in order that the rawmouse can works. I am not saying that you must disable only on lightgun games. For any game that you try, enable_lightgun must be off.
Derrick Renaud:
--- Quote from: Cananas on March 13, 2006, 10:48:48 am ---One thing that maybe is not clear in the whatsnew:
For now, You must not enable the use_lightgun in order that the rawmouse can works. I am not saying that you must disable only on lightgun games. For any game that you try, enable_lightgun must be off.
--- End quote ---
Correct, per the whatsnew, nothing gets changed if you use lightgun support. YET. ;)
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