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Author Topic: How many years does arcade gaming have left?  (Read 18981 times)

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Gray_Area

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Re: How many years does arcade gaming have left?
« Reply #80 on: November 13, 2010, 10:45:08 pm »
That reminds me...  I need to add pistols to my stand up cab...

Make sure they're automatic-fire pirate guns......

I wonder, did they have to license some of the scene concepts from Universal?
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CheffoJeffo

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Re: How many years does arcade gaming have left?
« Reply #81 on: November 14, 2010, 08:47:50 am »
You do have to suspend a little disbelief about the rapid fire fast reload flintlocks, but it is easily done -- the game is well-paced, fun and, somewhat unfortunately, sucks credits very quickly.
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codecrank

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Re: How many years does arcade gaming have left?
« Reply #82 on: November 21, 2010, 11:54:07 pm »
Quote
sucks credits very quickly.

worst than Metal Slug ?   ;)