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Author Topic: The Kong Cab  (Read 15139 times)

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quarterback

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Re: The Kong Cab
« Reply #40 on: November 12, 2005, 11:12:43 am »
The cabinet looks nice.  You play it from the front and not the side anyway.

Holy crap!  Maybe that's why my Donkey Kong high score is only 200 points!     :)
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cw

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Re: The Kong Cab
« Reply #41 on: November 12, 2005, 03:11:53 pm »
the monitor problems are an easy fix....
 

for the x axis being off you will need to move your yoke wires for the x axis.  I can give more detail later if you havent gotten it fixed yet...as far as the size goes you just need to replace the large cap that is tied to the width coil...its not like the caps you get in a cap kit but a larger one that looks like a big piece of plastic with 2 wires coming out of it..to make it a bit smaller increase the value by 10 to 15%  to make it larger decrease the value by 10 to 15%....


MaximRecoil

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Re: The Kong Cab - New Pics!!
« Reply #42 on: November 12, 2005, 05:59:44 pm »
Went to Gsign in Norwich today for the artwork ;D Top service so far. I took a CD full of Adobe Illustrator 12 files only to find there's a bit of a format war going on in the vector art world! They are using Corel and can't open any Adobe stuff after V7 I think. So trundled back home and converted the images to 300dpi Jpegs which he said would be fine to print at the size I need. I got introduced to another couple of blokes there and was able to watch while the images were resized to my measurements.
If they're printing to the same stuff as they use on the sides of vans I'd expect they'll be pretty hard wearing... don't plan on putting the cab through a car wash but it's nice to know the art would survive ;D
I should get a call next week to collect it.

Cost:

Marque, Side art x2, CPO, monitor bezel, instruction sticker and instruction card.

subcriminal

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Re: The Kong Cab
« Reply #43 on: November 13, 2005, 07:57:58 am »
I had a bit of a google before converting them to .jpeg but it seems there is some sort of a problem opening newer .ai files as there are quite a few posts on various forums about it. I don't know myself, this is the first time I've used a vector program. When he put the CD in I think he was in Corel but it just came up with 'File is Corrupt'. I didn't know about the PDF conversion so I just re-sized them to what I wanted in illustrator and saved as 300dpi jpeg.

Just got the CPO stuck down and controls in. Should I cover the CPO with plexi?

« Last Edit: November 13, 2005, 08:01:16 am by subcriminal »

MaximRecoil

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Re: The Kong Cab
« Reply #44 on: November 13, 2005, 09:14:24 am »
I had a bit of a google before converting them to .jpeg but it seems there is some sort of a problem opening newer .ai files as there are quite a few posts on various forums about it. I don't know myself, this is the first time I've used a vector program. When he put the CD in I think he was in Corel but it just came up with 'File is Corrupt'. I didn't know about the PDF conversion so I just re-sized them to what I wanted in illustrator and saved as 300dpi jpeg.

Yeah, PDF is the same thing as an AI file, still vector, still Adobe, no loss. The file extensions are even interchangeable most of the time. So you wouldn't have even had to convert anything, just have had them open the AI files with Adobe Acrobat Reader. The only issues I've run into opening AI files with Corel or Acrobat is, if the creator of the file didn't make the page size big enough to fit the art (a lot of people just leave the page size at a default 8.5"x11" or whatever and then draw a giant CPO or something); it only displays the part that is in the page and there doesn't seem to be any way to retrieve the rest of it, short of opening it in Illustrator, enlarging the page size and saving it.

I wonder if something went wonky when you converted to JPEG and that is why your side art ended up undersized when printed out?

markrvp

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Re: The Kong Cab
« Reply #45 on: November 13, 2005, 01:39:35 pm »
Just got the CPO stuck down and controls in. Should I cover the CPO with plexi?


Is the vinyl laminated or protected in some way?  If it is, then no - don't put plexi on it.  If there is nothing over the inks on the vinyl, then yes, I would use plexi.

subcriminal

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Re: The Kong Cab
« Reply #46 on: November 13, 2005, 01:43:12 pm »
The images I resized were bigger than the original page size  :-[ My fault!
For the side art I just measured 550mm as a good size for the image so thats what they printed it at.

I'm glad you said plexi it because I ended up getting a sheet. I covered the control panel and made the marquee.


I seem to have lost my I-Pac in all the mess so I cant fit the trackball yet! >:(

stellarola

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Re: The Kong Cab
« Reply #47 on: November 13, 2005, 06:58:40 pm »
Whoa!  8) I'm very impressed, good work man!

-Ben

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Re: The Kong Cab
« Reply #48 on: November 16, 2005, 09:06:35 am »
I read in another thread where you said you had trouble getting your button lock nuts on because the buttons were so close together.

See THIS THREAD for some solutions.

subcriminal

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Re: The Kong Cab
« Reply #49 on: November 18, 2005, 12:19:37 pm »
Thanks for the advice on the lock nuts!  ;D Now all secured!
I'm going to be fitting the monitor and guts this weekend, I have MAME up and running using MameWah. The hantarex may just be a temporary screen as I found a thread about a chassis kit that can be fitted to a TV tube giving me a BIG new 15Khz monitor.
Just need to visit some TV repair shops tomorrow to find out some yoke resistances and pin numbers of different tubes.
I've found my opti-pac, the I-pac's fitted, MAME's up and running the speakers and sub are thumping out the sounds.... it's nearly finished woohoo! (Apart from replacing the monitor at some point!)
http://www.8liners.com/datatech/monitor.html

The next cab is already being planned ;)

subcriminal

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Re: The Kong Cab
« Reply #50 on: November 28, 2005, 03:44:31 pm »
The cab progress has slowed down somewhat.  Since I put my PC monitor in there to get everything set up button mashers keep coming round and beating me at Track and Field and Street Fighter competitions!

Edit: fixed the Hantarex  ;D cap kit sorted it. Some bugger had swapped a cap out for a different value!
« Last Edit: December 18, 2005, 05:34:49 pm by subcriminal »

wilef

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Re: The Kong Cab
« Reply #51 on: November 28, 2005, 05:10:45 pm »
I just cut my speaker hole for my Mario Bros. reproduction cabinet.  What do you think?

http://mariobrosarcade.blogspot.com/

subcriminal

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Re: The Kong Cab
« Reply #52 on: November 29, 2005, 01:27:48 pm »
The grill looks cool 8) Well worth the agro of cutting it in there. I'll be copying your method then ;) I'm getting hold of a reciprocating saw from work that will cut it nicely from the outside but I'll definitely use your method of measuring and drilling.
It's gotta have the grill. It's like the Nintendo cabs fingerprint :) It's weird how you get people on here saying they can't go anywhere without seeing these cabs but if you asked around where I am you've got no chance, anyway I like the way a homemade is put together. I don't know if cabinet construction is the same for all original games but one cabinet I had was chipboard and held together completely with wooden dowels and glue, must have been sturdy for it's intended life as it survived the arcade but it did get a bit of a sway on when you got violent with it. The MDF cabinets built with deck screws on the forum should last an eternity!

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Re: The Kong Cab
« Reply #53 on: November 29, 2005, 06:19:08 pm »
Thre is a guy that sells exact DK sideart for like $28 a pair on Ebay. I purchased my DK Jr. artwork from him and it is perfect!

subcriminal

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Re: The Kong Cab
« Reply #54 on: November 30, 2005, 12:20:16 pm »
Cool. I have the problem of getting art shipped over to the UK unfortunately. I've had plenty of stuff damaged during delivery so I'd rather deal with someone I can collect from before I pay ;) as it's pretty fragile.

subcriminal

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Re: The Kong Cab
« Reply #55 on: December 18, 2005, 05:16:57 pm »
Glamourised photo of the cab as it stands. My wallpaper sucks! It's hard to get all the finishing touches sorted now its up and running!
The bezel is an mdf frame hinged at the top, the art is stuck to the outside of plexi and four mirror screws hold it to the frame.
In reply to SithMaster's PM I'm using an ArcadeVGA (Old Radeon 7000 series) and a Hantarex MTC9000 arcade monitor not a normal TV screen.
I still need to black the edges of the base plinth, sort out a speaker grill  :-[ fit a monitor bezel and fit a trim around the edge of the trackball.


c64rulez

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Re: The Kong Cab
« Reply #56 on: December 18, 2005, 06:56:21 pm »
Looking better than the original
Surely you can get your art locally, no ?

subcriminal

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Re: The Kong Cab
« Reply #57 on: December 19, 2005, 01:07:36 pm »
Thanks. I had a look for arcade artwork on eBay and all the usual places but it's all US. I got the art printed locally by a company that does vehicle graphics in the end. After my coin door delivered by DHL got bent and trackball was damaged I didn't feel like spending out on all the artwork, getting it shipped, paying the UK VAT and customs duty on it and then find out it had been creased or something  ;)
I'll add a photo of the coin door after I've modded it. Ive been using a couple of the hidden buttons to route the P1 credit and P2 credit when a coin is inserted. I've bought a couple of small 5mm illuminated buttons to fit above the coin slot and a switch inside to enable free play. It's a bit of a chore having to hold down a button as you put a coin in but cheaper than a 2 Player coin door, the cab's used mostly for single player anyhow but when playing fighters you need to have a limited supply of credits to determine winners and it works well. The switch inside the door just makes the buttons into P1, P2 credit for free play.

The arcade or retro gaming scene in the UK seems to be kicking off now. I went into a gamestation store the other day to find a retro section rammed with saturn, lynx and sega games. I bought the Lynx version of Joust for

RayB

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Re: The Kong Cab
« Reply #58 on: December 19, 2005, 06:42:48 pm »
Nice. Tastefully done. (what, no speaker hole on the front?  ;D )

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SithMaster

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Re: The Kong Cab
« Reply #59 on: December 19, 2005, 07:40:23 pm »
he mentioned he was going to add the speaker grill later i believe.
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subcriminal

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Kong cab Completed.
« Reply #60 on: December 20, 2005, 12:58:05 pm »
Edit: I'm calling this one 'done'! I've got too much to do to keep messing with it  :D
Here's a final picture. Excuse the lack of smile but us Brits are renowned for poor dental care! ;D I'm happy inside! Thanks to everyone on the board for all your help, I had no idea about how arcade machines worked before visiting this site and cheers to Zorg, Fireflyz94 and Mahuti for upping their Donkey Kong vector work to the art library.
« Last Edit: January 21, 2006, 12:04:02 pm by subcriminal »

subcriminal

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Re: The Kong Cab
« Reply #61 on: January 21, 2006, 12:05:12 pm »
*bump* ;)

markrvp

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Re: The Kong Cab
« Reply #62 on: January 21, 2006, 02:37:03 pm »
Good job.  Enjoy playing it!

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Re: The Kong Cab
« Reply #63 on: January 23, 2006, 06:36:26 am »


nice job (",)  (that's a norwegian smiley doncha know). good to see you using australian paint too



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Re: The Kong Cab
« Reply #64 on: January 23, 2006, 08:44:20 am »
Cab looks great!

Regarding "one coat" paints. You gotta remember...they are assuming you have properly primed the surface. Even with proper priming some "one coats" will take two.

I hope I can build something remotely as astheticly pleasing as you have.

Xam
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Re: The Kong Cab
« Reply #65 on: January 24, 2006, 12:03:04 am »
The cab looks fine to me. As mentioned early...I hope I can build something half as pleasing. The important thing is...if you like, it was built correctly.

Xam
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topher0002

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Re: The Kong Cab
« Reply #66 on: January 24, 2006, 03:07:54 pm »
Great Cab man,  Looks great!.   Anyone ever think of building a Giant GAMEBOY like the size of a cabinet.   Kinda like the old displays used to look like back in the day.   That Monochrome screen sure was pretty!

I think I owned a total of 5 games in my entired gameboy collection and they kept me entertained as a kid 90 percent of the time.

Just brought some ideas thats all.  Excellent job dude.   :D   
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wilef

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Re: The Kong Cab
« Reply #67 on: January 24, 2006, 04:14:52 pm »

topher0002

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Re: The Kong Cab
« Reply #68 on: January 24, 2006, 05:03:54 pm »
Wow, Sweet.   The only thing I was thinking of differently was to have like the gameboy standing like it is, a bit taller prolly....and put a normal joystick and 2 buttons at a comfortable height....it would make it alot more fun to play.   But thats awesome.

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