Xiaou2, I certainly didn't mean to offend you
No prob. I do not offend easily. Though, I am kinda stern on my replies.
Its just the level of 'serious' that is me.
8 shots would be a lot of fire power for a one player game, I do think that an argument could be made that 4 shots per player, in a 2 player game, would not. Two minds thinking differently and targeting different rocks.
Im not sure you are getting it. In Asteriods, there are 4 bullets on screen
max at one time. You can shoot them rapidly all at once to kill a very close
asteroid... or space them apart.
With 2 players, that amounts to 8 per screen. Which means, 2 people could sit side by side and take out the entire field in 3 seconds flat.
If you reduced the bullets to 4 per screen, that would be 2 each...
which wouldnt be enough for a close encounter.
Hence, a need for more hits per Asteroid. (Change)
Even Asteroids Deluxe fell short IMO. I didn't like that they changed the flying style, the backdrop, changed hyperspace to shield, even the color. Space Duel was appealing to me because you could play 2 at a time. As a one player game, I'll stick to Asteroids.
I didnt notice a change in the flight style. Ill have to check again later.
But the 3D backdrop and blue overlay is way cooler looking than the
original.
Hyperspace was useless. It would often just toss you in the path of
an incomming asteroid. I Hated that... so rarely ever used it.
However, after some practice, I use Sheilds to great effect in AD very
often. It works great... and is very satisfying when you pull it off.
Even better, is the attacking egg squadrons in AD.
They really add a huge level of challenge that keeps you on your toes,
and pumps your adrenalin trying to out-maneuver & blast them while
avoiding everything else. It makes the original feel like a baby's game comparatively.
Space Duel is OK. But its too multi-color for my tastes.
Blasteroids is just blah. The ships dont control as nice, they are too
big too. The gameplay is too easy.. and the energy system just does not
work. (designed to be a quarter muncher) I also dont like the graphical
look of it. Its too cartoonish.
I have no Idea what direction Hurray will go with this... so its not for
me to say. However, I do hope he tries my ideas. I think any Asteroid
fan will quickly warm up to the new features. It has the potential to
become a 'New Classic'.