For the most part, yes you can swap games with 1 joystick and 3 buttons in and out. No problem. But what you are talking about is a little more complicated than that, because the games you are talking about have More than 3 buttons.
Jamma by itself doesn't support that. It can support 5 buttons, but the good folks at Midway didn't design MK to be that simple.
It will produce video, coin up, start, and use the joystick just fine and dandy. But it will only have 3 buttons per player. The PCB has a harness that goes to the other buttons. That's the problem.
Check out this page -
http://homearcade.org/BBBB/plus.htmlIt may help you. Read the other pages and this may explain some of this to you.
Read this next -
http://homearcade.org/BBBB/jh.htmlAnd then this, it's a step by step on the whole game -
http://homearcade.org/BBBB/buildit.htmlWhat you are trying to do isn't real technical in that you have to have a calculator or an ocilliscope to work on, but you have to know your basic components to figure out what you want it to do.
You may also download the manuals for the games you want here -
http://arcarc.xmission.com/PDF%20Arcade%20Manuals%20and%20Schematics/?M=DThey have the original manuals scanned to help you figure it out.
Really, I was where you are a few years ago. My first game was a MK and I was scared to death to touch the inside of it. I spend two days trying to figure out how to convert it to MK2 with my son tapping his foot behind me. So I understand.
The only advice that I can give you is to not be afraid to jump into the game. Read up on what the components are and try and figure it out. Take a look at what you have and identify it. You are NOT going to destroy it.
Take the opportunity to learn it. Everybody starts out with the "black box" idea, thinking it's hard. But it's just a bunch of wires. Once you go through one of them, you can pretty much figure the other ones out.
Be strong, have faith, and have no fear. It's only money
