Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Schematics for sync kill circuit (outside of 15.75 range)?  (Read 1702 times)

0 Members and 1 Guest are viewing this topic.

MonitorGuru

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 774
  • Last login:October 05, 2005, 11:29:43 pm
Schematics for sync kill circuit (outside of 15.75 range)?
« on: August 02, 2005, 03:14:21 pm »
.
« Last Edit: October 05, 2005, 11:23:02 pm by MonitorGuru »

rchadd

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1830
  • Last login:June 10, 2013, 06:14:06 am
  • Made in Cornwall
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #1 on: August 05, 2005, 09:07:05 am »
i am interested in this circuit also

i figure such a circuit would do similar to what a jpac does? protect monitor from damage if >15Khz signal is applied by the video card.

i want to build a cheap mame machine to connect arcade figure i'd used dos advancemame and supported video card that will give 15KHz output

i think problem will be with initial boot screesn before the machine goes into advancemame - is signal going to be >15KHz? Will it damage the monitor?

in my previous machine i used an ArcadeVGA but i dont want the expense.

luckilly i already have a video amp - which i think will also be required


krick

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2006
  • Last login:May 23, 2025, 03:48:36 am
  • Gotta have blue hair.
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #2 on: August 05, 2005, 03:14:49 pm »
i figure such a circuit would do similar to what a jpac does? protect monitor from damage if >15Khz signal is applied by the video card.

i want to build a cheap mame machine to connect arcade figure i'd used dos advancemame and supported video card that will give 15KHz output

i think problem will be with initial boot screesn before the machine goes into advancemame - is signal going to be >15KHz? Will it damage the monitor?


Yep.  the J-Pac divides the signal in half if it is out of range in order to protect the monitor.

With any video card (except the ArcadeVGA), the inital boot screen will damage an arcade monitor without some sort of protection like a J-Pac or a similar circuit.

Has anybody actually examined a J-Pac to figure out this circuit?
Hantarex Polo 15KHz
Sapphire Radeon HD 7750 2GB (GCN)
GroovyMAME 0.197.017h_d3d9ex
CRT Emudriver & CRT Tools 2.0 beta 13 (Crimson 16.2.1 for GCN cards)
Windows 7 Home Premium 64-bit
Intel Core i7-4790K @ 4.8GHz
ASUS Z87M-PLUS Motherboard

richms

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 596
  • Last login:January 07, 2025, 06:42:57 pm
  • s92a sucks
    • richms.com
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #3 on: August 06, 2005, 07:20:48 am »
If I was engeneering this, I would use a 555 timer in oneshot mode triggered by the sync and the output holding the sync line low so that the next sync will not get thru. It wont help for under speed syncs, but it will result in whatever is being fed into it being divided down to something less then 15kHz (or whatever you choose the duration of the timer to allow thru)

Would be easier on a microcontroller tho.

SirPeale

  • Green Mountain Man
  • Global Moderator
  • Trade Count: (+23)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 12963
  • Last login:August 04, 2023, 09:51:57 am
  • Arcade Repair in New England
    • Arcade Game and Other Coin-Op Projects
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #4 on: August 06, 2005, 09:54:10 am »
The video amp from Ultimarc also appears to have this circuit (based on what it does in one of my cabinets).  For $15 it might be a cheaper solution.

rchadd

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1830
  • Last login:June 10, 2013, 06:14:06 am
  • Made in Cornwall
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #5 on: August 06, 2005, 12:14:02 pm »
The video amp from Ultimarc also appears to have this circuit (based on what it does in one of my cabinets).

SirPeale

  • Green Mountain Man
  • Global Moderator
  • Trade Count: (+23)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 12963
  • Last login:August 04, 2023, 09:51:57 am
  • Arcade Repair in New England
    • Arcade Game and Other Coin-Op Projects
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #6 on: August 06, 2005, 08:35:22 pm »
I dunno.  I was told (not by Andy) that the amp didn't have the circuitry, but Andy mentioned at some point he was going to incorporate it in there.  Maybe he did, because the signal on my is certainly cut in half.

rchadd

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1830
  • Last login:June 10, 2013, 06:14:06 am
  • Made in Cornwall

SirPeale

  • Green Mountain Man
  • Global Moderator
  • Trade Count: (+23)
  • Full Member
  • *****
  • Offline Offline
  • Posts: 12963
  • Last login:August 04, 2023, 09:51:57 am
  • Arcade Repair in New England
    • Arcade Game and Other Coin-Op Projects
Re: Schematics for sync kill circuit (outside of 15.75 range)?
« Reply #8 on: August 07, 2005, 02:21:48 pm »
did you recently purchase the amp?

mine is over 1 year old now never been used

Yes.  It was about...oh...six months ago I think.