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New Act-Labs guns!
Smog:
--- Quote ---Well, I don;t think not having a usb connector is wha tis holding it back. It htink it's more of someone has to make something that takes a psx plug and convert it
--- End quote ---
The frist attempts I made of using a playstation gun on my arcade cab where made using a PS1 gun. I wrote a parallel port driver to use the gun with the same connection schemes of psxpad.
Unfortunately, the gun seemed not to like the sync of my tweaked-vga and I was never able to obtain a good reference for vertical axis.
This was long before I realized that the sync from vga would need some adjustments to work. So I don't exclude a PS1 GUN could work just writing a new driver for parallel port.
I have no time to do it now but I will do again my tests (sooner or later)
One last word. I am currently playing with 2 guncon2 on my cab using AdvanceMame, other people on http://xoomer.virgilio.it/smogdragon could help you to make it work even on official mame.
AlanS17:
--- Quote from: Smog on July 14, 2005, 06:49:51 pm ---One last word. I am currently playing with 2 guncon2 on my cab using AdvanceMame, other people on http://xoomer.virgilio.it/smogdragon could help you to make it work even on official mame.
--- End quote ---
What operating system are you using? What video method are you using (TV, arcade monitor, pc monitor)?
ahofle:
--- Quote from: MKChamp on July 14, 2005, 02:31:03 pm ---So does anyone have a definitive answer if 2 pc guns are compatible in XP with the latest version of MAME?
Are the CPNMouse drivers needed...and if so, do they work? I see that the dual lightgun bug had been recently fixed(don't remember which version). Did this *help* the dual pc lightgun issue?
I am looking forward to my guns arriving in August, but NOT looking forward to spending hours(if not days) getting them to work simultaneously. I see many posts regarding this, but some say they will work and others say 'nope'.
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I have 2 USB Act Labs TV OUT guns and they both work concurrently (off screen reloads and everything) in games like area51, max force, etc.
MKChamp:
Who else is getting confused with people talking about act-labs and guncon every other post! ;D
Has anyone reading these posts used the CPNMouse drivers to get the 2 guns to work?
And to clarify..I am referring to the Act-Labs...not guncon! ;)
Kremmit:
--- Quote from: Chris on July 14, 2005, 03:57:44 pm ---The problem is that Analog MAME hasn't been updated since January. I haven't found any version that works with XP with two USB VGA guns.
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So? What's wrong with the most recent version of Analog? Your frontend will be happy to use the most recent build of Analog for gun games, and today's fastest, newest MAME build for everything else. Or are there gun games that have been added/fixed since then? And what about NoNameMAME? I believe that build includes the Analog+ code.
--- Quote from: MKChamp on July 14, 2005, 07:41:47 pm ---Who else is getting confused with people talking about act-labs and guncon every other post! ;D
--- End quote ---
Yes!
Folks, any chance that the Guncon discussion could be moved to the Guncon threads, and OUT of this one?
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