Hi y'all from the Caribbean, home to hurricanes, moray eels, big horkin' sharks (with frikkin' laser beams socketed to their heads), etc.
The time has come.
I will be building my own cabinet, and it's the first one I've attempted.
Here's the plan:
I will be closely following Jeffrey Allen's "Supercade" System. The bottom half of the cabinet will mirror Supercade. The top half will have some modifications for the games I like to play most.
Here's the parts list. Please comment on my choices:
Hagstrom KE72 encoder (will this be enough inputs? I think so, but please advise.)
Bottom Control Panel:
4x Happ Perfect 360 Joysticks in a Gauntlet configuration
36 buttons
Happ 3" Trackball
Top Control Panel: (need some advice)
2x top-trigger joysticks for Battlezone. (one top-trigger would be sufficient, but I'm left handed, and most of my friends are righty's -- may as well get both. Good Battlezone gameplay is very important to me.) Does anyone have a recommendation for the best Battlezone-style grip?
1 Oscar V2 spinner, with two buttons nearby for Arkanoid & Tempest.
One original 4-way pacman joystick, dead center, for half the games I play, two buttons on either side for Dkong, DLair, Mr. Do, and such.
Small buttons above the second panel for Pause, Escape, "O" and "K"
Other:
2 Actlabs Lightguns (I have them preordered, but am would love to hear of a gun that does well with the "reload" feature of Area51. I've not heard much good about ActLabs guns, only that they're "adequate.")
Video: S-video on a 27" Sony monitor
Computer: Basic P4 with s-video out on an NVidia card
Front end: Using easymame right now, but don't really like it. Really need front-end advice. Especially want something that runs Mame and Daphne, with the ability to show button configuration for every game available -- I want non-computer users to be able to walk up to Scoopercade and play immediately with no coaching whatsoever. I'll make the jpgs of the control panel for each game, with the various controls highlighted. The frontend should show game history, controls, a "how to play" blurb, etc. It also shouldn't look like a windows environment. (I'm happy to load linux or dos or whatever for the best possible gameplay.)
Woodworking -- 3/4" plywood. MDF and particle board falls apart in the tropics. The actual cabinet is the least of my concerns, I already make most of my furniture.
Let me know what y'all think before I splurge on hardware...
ScoopKW
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Next Project, a stand-up driving simulator -- already have the spyhunter yoke.