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Author Topic: Light gun questions  (Read 2448 times)

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scuzzie

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Light gun questions
« on: May 07, 2005, 11:48:07 pm »
I have just about completed my first MAME cabinet. It was built on a Loaded Weapon cabinet which I got complete with the guns and the mirror, (the display is horizontal and reflected in the mirror). I am using a TV as a monitor. Is there any way that I can use the guns in this setup? They have two plugs, one with a black and an orange wire and the other with yellow, red and white wires. Also, how can I test the guns to see if they are working. As the ACT_LABS guns don't work with a mirror setup, are there any other guns that work in this setup?

Any help would be really appreciated.

NoOne=NBA=

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Re: Light gun questions
« Reply #1 on: May 07, 2005, 11:53:59 pm »
There is currently no interface for TRUE arcade guns.

I also don't know of any guns that will work on a mirrored setup.

MajorLag

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Re: Light gun questions
« Reply #2 on: May 08, 2005, 01:11:20 am »
I don't see any reason why any lightgun that works with a TV and a PC wouldn't work with a mirrored setup, theres nothing special about it. Of course, there are only two options for TV-PC lightguns: The Act Labs TV-PC USB lightgun (Act labs is doing a limited run of this previously discontinued item), and a GunCon2 with the new driver still in development.

As soon as the GunCon2 driver is ready, that would probably be the best option since GunCon2s are relatively inexpensive ($30 or less). You could probably even squeeze their hardware in the original cab's gun's cases.

scuzzie

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Re: Light gun questions
« Reply #3 on: May 08, 2005, 09:50:55 am »
Act Labs have told me that their light guns won't work with a mirror setup  . . . how would one wire a pair of original arcade guns for a PC?

MajorLag

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Re: Light gun questions
« Reply #4 on: May 08, 2005, 02:37:18 pm »
Do you have any details about why they won't work? As far as I know, there is no reason they shouldn't.

Real arcade lightguns cannot be wired to a PC in any usefull way at the moment. There simply isn't an interface designed to handle them.

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Re: Light gun questions
« Reply #5 on: May 09, 2005, 12:36:10 am »
The screen draws backwards in a mirrored setup, so it throws off the X-axis aiming.
When you aim high left, it shoots high right.

beauds

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Re: Light gun questions
« Reply #6 on: May 09, 2005, 01:08:35 pm »
there is always the ROR3 ULGI interface, but as far as I know, no one has wanted to spend the money on it. i talked with them a little bit and they said that they wanted to make them work like the ACT labs guns. still a little spendy

http://www.r0r3.com/productsusbopticalgun.htm

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Re: Light gun questions
« Reply #7 on: May 09, 2005, 01:12:44 pm »
The screen draws backwards in a mirrored setup, so it throws off the X-axis aiming.
When you aim high left, it shoots high right.
Yeah, that makes sense. I stand corrected.

Joystick Jerk

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Re: Light gun questions
« Reply #8 on: May 16, 2005, 06:59:50 pm »
I was just about to ask if any companies had developed interface boards for standard arcade light-guns.

I'm surprised more companies like Ultimarc haven't designed some sort of an interface board for Happs arcade light-guns. If they could make an affordable solution that would work with a Mame setup, they'd make a killing as I'm sure just about every DIY arcade fan would buy one instead of the increasingly rare and expensive Act-Labs gun setup.

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Re: Light gun questions
« Reply #9 on: May 16, 2005, 10:16:21 pm »
The screen draws backwards in a mirrored setup, so it throws off the X-axis aiming.
When you aim high left, it shoots high right.

hmm.. I dont have actlabs guns but I just tested this with my Ps2 guncon and I was able to play Time Crisis 3 in the mirror just fine.
« Last Edit: May 16, 2005, 10:21:11 pm by brandon »

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Re: Light gun questions
« Reply #10 on: May 18, 2005, 04:29:22 pm »
Mame32 has axis flipping built in. Maybe other versions as well.