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Author Topic: Official PS3 info.  (Read 8373 times)

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Otraotaku

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Re: Official PS3 info.
« Reply #40 on: May 20, 2005, 04:14:21 pm »
I just wanted to say, well we all know how much sony loves its pre-rendered goodness,heres  a few examples to start... (Devil may cry) (Castlevania) (unreal) (resident evil)

what we need is for someone to actualy care about the games presentaion later once its released,... I believe Companys should put the time into games so that the gameplay blends into the graphics that they display in sequences as well as in the gameplay...

(lets say kill zone was actual gameplay how many years do you think it took them to make just that amount of gameplay?)

other than that car games get more simplistic to make each year...

everyones played a few games on PS2 that were only played trhough with the actual gameplay models, (two exaples Metal Gear, .hack , )... but as we know sony isnt too keen on that...(final Fantasy is another series that divides Pre-rendered vids and Gameplay)

(examlpe)if your going to make a crappy looking game, make sure you spend enough time on the Story vids to make the game more equal so that when your done watching that amazing video of Tidus slashing enemys he wont look like hes a scratchy mess when you get to playing again... (example)

so just goes to show ya, specs means nothing in later development cause youll be seeing alot of cheeply made games soon after that dont use the amount of Power,Trust yourself youve seen it,and the developers will again get lazy and send out fewer good games and dish out more half/fast games.

1st year will be great, but there will be alot of time waiting for those few games that hit the barrier between good and great later to come..

pointdablame

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Re: Official PS3 info.
« Reply #41 on: May 20, 2005, 04:28:37 pm »
I just wanted to say, well we all know how much sony loves its pre-rendered goodness,heres  a few examples to start... (Devil may cry) (Castlevania) (unreal) (resident evil)

what we need is for someone to actualy care about the games presentaion later once its released,... I believe Companys should put the time into games so that the gameplay blends into the graphics that they display in sequences as well as in the gameplay...

(lets say kill zone was actual gameplay how many years do you think it took them to make just that amount of gameplay?)

other than that car games get more simplistic to make each year...

everyones played a few games on PS2 that were only played trhough with the actual gameplay models, (two exaples Metal Gear, .hack , )... but as we know sony isnt too keen on that...(final Fantasy is another series that divides Pre-rendered vids and Gameplay)

(examlpe)if your going to make a crappy looking game, make sure you spend enough time on the Story vids to make the game more equal so that when your done watching that amazing video of Tidus slashing enemys he wont look like hes a scratchy mess when you get to playing again... (example)

so just goes to show ya, specs means nothing in later development cause youll be seeing alot of cheeply made games soon after that dont use the amount of Power,Trust yourself youve seen it,and the developers will again get lazy and send out fewer good games and dish out more half/fast games.

1st year will be great, but there will be alot of time waiting for those few games that hit the barrier between good and great later to come..

ok lol, I have no idea what you are talking about. lol.

All companies use pre-rendered footage for early games.  We are not talking about rendered videos within a game, I was questioning whether the footage of Killzone (in its Alpha or pre-Alpha state) was rendered CG or using the game engine.  That has nothing to do with the amount of videos in the game.   ???

And car games are more simplistic??? Have you played GT4?

As for games on PS2 that are split between video and gameplay... you just described 90% of today's games, regardless of platform.

Also, no matter the system, CG will always be capable of looking better than gameplay.  There is a lot going on in a gameplay area that are not present in a rendered CG movie.  I don't see why you knock PS again for no reason since it is the same exact thing on every system.

And as for the 1st year being great.... dude..... no.   You might love the games the first year, but you are saying it takes forever later on to see a few good games??  PS2/Xbox/GC are producing games now that are far superior to the first year the systems were out.  If you mean there will be MORE games numberwise later on, yeah sure.... but I think most people would agree that games only get better as the system ages... and more and more "good" games will become available.....
first off your and idiot

Man I love the internet, haha.

Otraotaku

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Re: Official PS3 info.
« Reply #42 on: May 20, 2005, 04:50:26 pm »
wha... What are you saying? I was talking about how games like Metal gear, can pull off the Whole game being done in almost identical/(blended) to match the gameplay...
not your comment  on Kill zone?

and like you said 90%, kinda was  my point was to tell you that almost every title on PS2 does not blend the games video sequences to match or even come close to the gameplay making whoever playing it real sad when switching back to the normal walk about/etc... and how I thought should be part of Next gen,

I also was reminding everyone that PS2's Release was the same way... Great games with blended/identical video sequences and Gameplay to match it, but later down the road developers got lazy with the new technology used to create better enviroments...

Playstation 2 had a Great run, one of the longest... but at the end of its time it was bland and borring and failed to sell more titles to me as a gamer...
(couple jumpy but X-box took that away)

pointdablame

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Re: Official PS3 info.
« Reply #43 on: May 20, 2005, 05:41:55 pm »
I took your comments the wrong way then.. i misinterpreted it as you saying all the games were were pretty videos and crap gameplay.. my mistake.

I don't agee with you about the PS2's run though.  There have been a TON of great games lately at the end of its cycle.... have you played God of War?  Great videos/gameplay and an all around great game.

You also have to understand that developers aren't familiar with systems in teh first year.  Their videos can't take full advantage of potential, and they haven't had a lot of coding time so environments aren't as good as they will be later on....  but it'll be a while before we see truly exact visuals between rendered videos and gameplay.  With the PS3 they may be able to do gameplay that was only video on PS2, however you also have to take into account that they will make Next gen videos look that much better.  It never "makes me sad" going from video to gameplay... there is a reason it is the way it is... the hardware.  If they could make gameplay look like the video, they would... but then they'd make the video look even better since they don't have gameplay issues to tackle... its a vicous cycle.
first off your and idiot

Man I love the internet, haha.

Otraotaku

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Re: Official PS3 info.
« Reply #44 on: May 20, 2005, 11:37:00 pm »
yeah, well id just like to comment again, that I still love what Hideo did with Metal Gear, and I think every developer should look at that for and Example for the Next Gen... it gives the player reasureance that the gameplay looks just as good as the Stunning Videos... And thats what I mainly wanted to bring to attention...

Everyone knows Halo went that route as well... along with Almost all of Nintendo's first party Titles, If only every developer and publisher could make that a standard for each game, the world would be a better place...

"One of The best Games No Videos!"
btw Have you ever played morrowind?(good example of not wasting production time on Pre-rendered video)  man that was like the biggest/Best RPG ever!! and only had a few video effects, Theres still some things in that game that i have never seen! (even after all these years)  great graphics (not the best) and real time RPG lvl system... cant wait for the  next one,..

TalkingOctopus

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Re: Official PS3 info.
« Reply #45 on: May 21, 2005, 11:56:06 pm »
From gamespot:

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Axis Animation, the same Scottish computer animation company that made a cinematic for the first Killzone, had been working on the E3 demo for months as straight-up CG.


http://www.gamespot.com/news/2005/05/20/news_6126204.html

It is a CG movie! Not from the engine itself, which is what I thought all along.

orntar

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Re: Official PS3 info.
« Reply #46 on: May 22, 2005, 12:45:20 am »
i wouldnt call that conclusive

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So how does Sony respond to the allegations? Far from being evasive, it met them head-on. "Yes, it is real time," a rep told GameSpot.
- just say no to capitol letters -

Jakobud

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Re: Official PS3 info.
« Reply #47 on: May 23, 2005, 03:10:25 am »
Funniest statement I have read in this topic...

I just wanted to say, well we all know how much sony loves its pre-rendered goodness,heres  a few examples to start... (Devil may cry) (Castlevania) (unreal) (resident evil)

..... not one of those games are developed by or let alone published by SCEA.   :o

And I laugh at your comment about developers becoming "lazy" is the reason that cinematic sequences tend to look more high quality than runtime gameplay.
« Last Edit: May 23, 2005, 03:14:35 am by Jakobud »

TalkingOctopus

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Re: Official PS3 info.
« Reply #48 on: May 23, 2005, 07:05:04 pm »
I love my ps2 and am definately not a sony hater...  However, I agree with this quote from penny-arcade:

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I don't believe there is any such thing as a "Playstation 3" yet, and I don't believe in the Killzone video. What I do believe is that Sony harnessed the media and then rode it from place to place, one hand on the bridle while the other waved madly in the air.


I was a late adpoter this generation and plan to do the same next gen.  Right now, I am having a blast playing through the $20.00 player's choice gc games.