I just wanted to say, well we all know how much sony loves its pre-rendered goodness,heres a few examples to start... (Devil may cry) (Castlevania) (unreal) (resident evil)
what we need is for someone to actualy care about the games presentaion later once its released,... I believe Companys should put the time into games so that the gameplay blends into the graphics that they display in sequences as well as in the gameplay...
(lets say kill zone was actual gameplay how many years do you think it took them to make just that amount of gameplay?)
other than that car games get more simplistic to make each year...
everyones played a few games on PS2 that were only played trhough with the actual gameplay models, (two exaples Metal Gear, .hack , )... but as we know sony isnt too keen on that...(final Fantasy is another series that divides Pre-rendered vids and Gameplay)
(examlpe)if your going to make a crappy looking game, make sure you spend enough time on the Story vids to make the game more equal so that when your done watching that amazing video of Tidus slashing enemys he wont look like hes a scratchy mess when you get to playing again... (example)
so just goes to show ya, specs means nothing in later development cause youll be seeing alot of cheeply made games soon after that dont use the amount of Power,Trust yourself youve seen it,and the developers will again get lazy and send out fewer good games and dish out more half/fast games.
1st year will be great, but there will be alot of time waiting for those few games that hit the barrier between good and great later to come..