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Buttons for save/load state?
Dougmeister:
Do most people incorporate these buttons into their control panels or not?
jdjuggler:
I haven't seen any CP's with dedicated Save/Load buttons. Not that it's a bad idea.
I'm going to have quite a few dedicated admin buttons on my CP - as I'm not a big fan of shifted buttons.
But, if you have an encoder that allows for shifted buttons - A set of Save/load butttons would be a good add-on (shifted, of course).
What games are you wanting this save/load function for?
JD
Dougmeister:
No games in particular. I think the "Pause" button is essential, and I'm very glad I included it.
Just thinking about the games that go on forever. I have young kids and often put the cheats on for them. It would be nice to be able to save their progress and re-load the game at a later time.
MustardTent:
--- Quote from: Dougmeister on May 10, 2005, 09:37:06 am ---No games in particular. I think the "Pause" button is essential, and I'm very glad I included it.
Just thinking about the games that go on forever. I have young kids and often put the cheats on for them. It would be nice to be able to save their progress and re-load the game at a later time.
--- End quote ---
This is exactly why I'm going to add save/load buttons to my machine. Playing the first couple levels in ghouls and ghosts or whatever gets annoying pretty quickly. And the pause button is extremely handy...
Veinman:
I'm adding 5 admin buttons, with save / load in mind. Whether I end up making a button "SHIFT" and another button "Save & Load" remains to be seen. I suppose if I take that approach, with my 5 buttons I get 8 functions instead of only 5.
On the other hand, I don't really want my control panel to be tough for the uninitiated to use.
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