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Buttons for save/load state?

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Ghoward:
The only admin button I have is a free credit button. The more buttons you add the more cluttered your control panel is going to look.

Gary

Lilwolf:
I wanted to add a dedicated load/save.  But anyone figure out a way to do it with one button?

it requires hitting a number....  And now that I have a coin mech only for coins (1-4) I guess I could then press the start button 5-8....

So Save button then start 1 for save slot 5.

But I would LOVE a one button solution.  Anyone have one?

MustardTent:
The only way that I see for a one-button solution is editing the code for all the emulators that you use.

MustardTent:
A little clarification:

In the mame .087 source:

edit line 3943 of usrintrf.c to say:

code = KEYCODE_A;

instead of

code = code_read_async();

This way mame will always save/load from state 0.

Veinman:
I didn't really think about the "save slot selection" when I decided on buttons. A lot of the console emus I've tried have what is essentially a quicksave/quickload, so that is probably what I would use it for mostly.

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