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GP-Wiz49 Software finally ready (link & screenshot)

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millercentral:
Add me to the list of people who would love to see a silent (ie no UI) version of the GPWiz software!  -james

webgeek:

--- Quote --- Add me to the list of people who would love to see a silent (ie no UI) version of the GPWiz software!
--- End quote ---
Me as well. Thanks!

u_rebelscum:

--- Quote from: RandyT on September 15, 2005, 04:28:18 pm ---
--- Quote from: Ahigh on September 14, 2005, 09:24:33 pm ---The other problem with the 49-way joystick I have experienced is that the grommet does not return to center perfectly. I experienced this as letting go of the joystick in donkey kong, and mario doesn't stop, and I die. Sucks.

That's one reason I'd like control of the 7x7 map is to broaden the dead zone to exclude a 3x3 inside grid for no movement instead of a 1x1 grid.

--- End quote ---

This approach would be somewhat counter productive.  One thing you have to keep in mind is that the 49-ways were not designed specifically for what we are doing with them.  The slop in the stock sticks can be enough to actuate the first level sensor, especially when coupled with a "stiff" centering grommet.   In a normal 49-way game, this would create a very slow (or ignored) movement.  In 4-way DRS
--- End quote ---

2600:
MAMEwise couldn't you just change the ad_deadzone if you wanted to.  Same results.

Currently that's the only place I would use a 4way and off the top of my head can't think of another.

RandyT:

--- Quote from: u_rebelscum on September 16, 2005, 04:38:53 pm ---This has been discussed before, but. . . .

I don't see how having the option of changing the sensitivity level is "counter productive" or "negatively change the functionality".

--- End quote ---

It's quite simple.  If the 4-way mode no longer works well after changing the dead-zone (or tantamount to that, 4-way games do not play well)  then it's not really a suitable replacement for a 4-way stick, thus defeating the purpose of the interface.


--- Quote ---The reasons you listed above are the reasons why Ahigh is asking for adding the option of changing the dead zone.  He doesn't want to force everyone else to have to have his 3x3 dead zone.

--- End quote ---

I disagree completely.  No offense intended to Ahigh, but he is asking to overcome a mechanical deficiency by changing the way the interface operates.  This would be like trying to add horsepower to your engine because your brakes are sticking and robbing you of speed.

To get the full benefit of the features built into the interface, you must first have a properly working joystick.  The fact that it is actuating any of the sensors when it should be at rest, indicates that there is a problem.  A problem that can be remedied with a little guidance from one who understands it,  and after the sale, whose job it is to provide it!


--- Quote ---  It's more like you're forcing everyone to have a highly sensitive 4-way joystick, even if they would prefer a lower sensitivity (even after fixing the return to center problem).  Look at the dozens of joysticks out there, and the past threads in this forum on opinions on which is the best joystick for fighter/shmups/general/4-way/other games.

--- End quote ---

Forcing???  We're getting a little silly now, aren't we?

No-one is forcing anything on anyone.  Is XArcade forcing anyone to use clicky buttons because they don't offer an alternative?  Is IL forcing anyone to use microswitch based, long throw sticks because they don't offer an optical solution or provide a mechanism for adjustable restriction levels?


--- Quote ---It might not be that easy though.  There are many algorithms that could be used in the 7x7 to 4-way translation, and many of them aren't very open to altering the dead zone size.  I don't know which one the gwiz49 uses (nor do I need to), so I don't know if it's open to set-ablity.  [shrug] 

--- End quote ---

Not to mention there are physical reasons related to the construction of the stick that are very important to the gameplay aspect.


--- Quote ---I know you tested it out, but even if 99% of the people would choose the default setting afterwards (ie: 1x1 deadzone) some people (me included) don't feel good blindly following what other people's reviews say without testing it out the differences themselves to see how well the different setting feel to them. 

--- End quote ---

So to draw a parallel in the "real world", are you saying that when an engineer designs a laser printer, he should provide a user-option to focus the laser because 1% don't trust that the machine was designed properly?  Or so that those "who like to experiment" can see what awful output it creates when de-focused compared to the proper factory settings, "just so they can be sure it was designed properly"?

The first time someone wrote a review about the blurry text quality of the printer, without understanding the nuances of the focus control, the engineer that provided one would be out of a job.....if the business was around long enough for him to get fired because of it.   ;)

RandyT



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