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Its been a while since i've been here. New project idea.
PixelCloud:
i'm decided on using the DB15 connectors, they worked well as a gameport, so i'm assuming they will work again.
oldsage:
--- Quote from: Grasshopper on March 27, 2005, 07:14:07 pm ---Here are a couple of pictures of my hub box.
--- End quote ---
What's with the switches???
Grasshopper:
--- Quote from: oldsage on March 28, 2005, 10:30:43 am ---
--- Quote from: Grasshopper on March 27, 2005, 07:14:07 pm ---Here are a couple of pictures of my hub box.
--- End quote ---
What's with the switches???
--- End quote ---
The first switch selects between USB and ps/2 operation.
The second switch selects between the default MAME codeset and the programmable codeset.
The third switch changes the behaviour of the start buttons from arcade mode to console mode. This will require a bit of explaining.
Each control panel can have a player 1 and a player 2 start button. In console mode pressing the player 1 button starts a single player game and pressing the player 2 button starts a two player (or alternating player) game. This happens regardless of which socket the panel is connected to. This arrangement works fine for classic arcade games. However, my intention is to eventually build a second box containing two hacked Dreamcast controllers so I can use my control panels with my Dreamcast. But dreamcast controllers only have one start button and it wouldn't always be appropriate to give a player access to the opposing player's start button. So I came up with console mode. Basically in this mode the player 1 button is your own start button (which will depend upon which socket of the hub the panel is connected to), and the player 2 button doesn't do anything.
crashwg:
Might I suggest THESE!
I'm probably going to be using a few of those on a project I'm planning for the not so near future. Haven't got one in hand yet so I can't comment on their flexibility but I'm sure it'll be better than a "normal" VGA cable.
oldsage:
--- Quote from: Grasshopper on March 28, 2005, 12:44:11 pm ---
--- Quote from: oldsage on March 28, 2005, 10:30:43 am ---
--- Quote from: Grasshopper on March 27, 2005, 07:14:07 pm ---Here are a couple of pictures of my hub box.
--- End quote ---
What's with the switches???
--- End quote ---
The first switch selects between USB and ps/2 operation.
The second switch selects between the default MAME codeset and the programmable codeset.
The third switch changes the behaviour of the start buttons from arcade mode to console mode. This will require a bit of explaining.
Each control panel can have a player 1 and a player 2 start button. In console mode pressing the player 1 button starts a single player game and pressing the player 2 button starts a two player (or alternating player) game. This happens regardless of which socket the panel is connected to. This arrangement works fine for classic arcade games. However, my intention is to eventually build a second box containing two hacked Dreamcast controllers so I can use my control panels with my Dreamcast. But dreamcast controllers only have one start button and it wouldn't always be appropriate to give a player access to the opposing player's start button. So I came up with console mode. Basically in this mode the player 1 button is your own start button (which will depend upon which socket of the hub the panel is connected to), and the player 2 button doesn't do anything.
--- End quote ---
I see... So did you just connect the switches to the jumpers on your I-PAC? BTW, i originally designed my "interface box" to include two or four hacked PS gamepads, but finally ditched the idea when i understood that most PS2 games use the analog sticks, and that the buttons in a dual-shock 2 are analog too... I might go back to it, though, if i come across two cheap controllers...
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