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Shift button. On with a key.
NoOne=NBA=:
The actual shift button you are planning to use is redundant.
If the keyswitch is ON, everything is shifted.
If the keyswitch is OFF, everything is UNshifted.
Bones:
No it's not. If key is and turned, AND you press a dedicated shift button then shift functions work. If the key is not turned then shift button will sit in idle mode regardless if it's pressed which is ideal for parties.
But I understand what you are saying. To leave the key on and have admin buttons you would need a considerable out of spare inputs to not interfere with game play. Otherwise you have to turn the key each time you want admin without affecting the controls.
Then yes, this achieves nothing.
NoOne=NBA=:
I think you may have missed part of what I was getting at.
The shift function on the encoder WILL affect gameplay, regardless of how it is activated.
It doesn't matter if it gets activated by the keyswitch, the button, or two wires hangin out that you twist together when you want admin.
You can actually bypass the effects of this to some extent, if you map all of player two's shifted inputs to be the same as the unshifted ones.
This will let you put the admin functions on player one's controls, and perform admin stuff without the other player interfering with it.
That would make the keyswitch work perfectly.
Turn it on, do your admin stuff, turn it off.
crashwg:
I may be wrong but it seems as though you are not understanding what BrokenBones is trying to do. The key will be wired in series with the admin button as to prevent the admin button from doing anything when the key is not turned and therefore not creating a complete loop.
IMMark:
--- Quote from: crashwg on January 29, 2005, 10:04:46 am ---I may be wrong but it seems as though you are not understanding what BrokenBones is trying to do. The key will be wired in series with the admin button as to prevent the admin button from doing anything when the key is not turned and therefore not creating a complete loop.
--- End quote ---
I agree, at least I think this is what BrokenBones is saying,
But I guess I wonder why go that route, isn't the key switch in affect the same as a button switch, so why have the key activate the button, just use it ...on when you need to do admin, off when you are done??? Maybe I am missing something?
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