Buddabing,
Trying out your app. I can't seem to get the controls to generate correctly. I thought you had said it was set up with some defaults so I type in the example like in the install.txt, but I get a controls.png that looks like robotron is starting up. Everything is installed like in the install.txt, turned on verbose in cpmaker.ini, but nothing popped out as an error.
Can you point out what I'm doing wrong or where I should look?
Out of the box, I've got it set up with three panels. The first panel looks like a HotRod SE, with two players, seven buttons each. The second panel has a 4/8 way switchable, three buttons in a row, and a trackball. The third panel has a spinner, four buttons, and a flight stick.
For games that can be played on more than one panel, the program either picks what you choose for it in the .ini file, or it uses the "majority" panel from the ini file, or it picks a panel which may not be the panel you want. Out of the box, the "majority" panel is the trackball panel.
I'm working on a simpler example that uses pictures of a keyboard with the different control keys highlighted.
What game are you attempting to generate an image for?
I tried Robotron, and it doesn't use the correct panel because I didn't have the control type "doublejoy8way" as a possible control type. So that's a bug.