Hello, Im not sure where to post this, however here is my problem
I am making my own custom joystick and control boards for games.
The games I would like to use them on are standard pc games that take keyboard input.
How can I make a program driver or whatever I need to send an artificial keyboard keypress low enough in the chain of events that any game running will think the keyboard has been pressed.
My controls hook in through the printer port, then I have a program reading the printer port for the controls and buttons, when a button is pressed, the program needs to then generate the artificial keypress.
I have tried the general windows commands like SendInput() however they are not 'root' enough to work with any game Ive tried, just windowed applications.
I program in VC++, so if anyone knows of somthing that can do this task, or knows someone who has done somthing similar, please point me in the correct direction.
Dont point me to programming sites, I have asked just about every programming site I can think of, and when im not getting the response 'your trying to make a virus' then im getting suggestions to ask on MAME sites like this.
So please help with any info you can, thanks.