Software Support > GroovyMAME
Carnevil stuttering sound
purbeast:
--- Quote from: haynor666 on April 17, 2025, 10:19:17 am ---Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.
--- End quote ---
So I just upgraded to .276 this morning and I am still seeing the same stuttering sound issues unfortunately.
Any ideas on the specific settings that may need to be set for this game?
EDIT:
I tried setting these from a post of yours from a while back, so that's what I currently have.
waitvsync 1
sync_mode 0
refreshspeed 0
syncrefresh 0
throttle 1
Changing waitvsync setting from 0/1 is noticeable as far as screen tearing goes in this game.
Do you think this could potentially be a hardware issue? i'm running like 10 year old hardware basically, and one of my RAM slots on the motherboard is busted so I only have 8gb of ram in there instead of the 16gb that I actually have.
haynor666:
Seattle driver is very demanding. Carnevil runs in game from 250 to 300 % speed on 10600KF on stock MAME.
purbeast:
Ah okay. Then yeah probably a hardware issue. My buddy is giving me an i7 and 32gb of RAM. Right now I am on an i3 so I am guessing this will resolve that problem.
haynor666:
Pay attention to single core score rather than generation or class. I think most games still uses single core for emulation. In many case most recent core i3 (12100 or 13100) will be enough.
purbeast:
--- Quote from: haynor666 on May 04, 2025, 06:11:34 am ---Pay attention to single core score rather than generation or class. I think most games still uses single core for emulation. In many case most recent core i3 (12100 or 13100) will be enough.
--- End quote ---
I ended up getting an i7 6700k from my buddy with 32gb of RAM, and it runs Carnevil without any stutters.
Time Crisis 2 however still runs slow and from what I've seen, it's working more recently and needs a higher end CPU to work. I'm hoping it gets some work and gets optimized at some point but not holding my breathe.
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