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Carnevil stuttering sound

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purbeast:
Initially I had the issue where the game did not run at the right speed, but I saw the fix for that on here by I think setting autosync to 0 in a custom ini file, which solved the game speed issue.

However while the game plays at the right speed, I am getting random sound stuttering.  It's not a constant thing either it appears to be quite random.  Sometimes the clown dude will stutter like 1x or 2x when loading up the haunted house level.  Then when I start shooting those enemies you can definitely notice some more stuttering there as well.

I own an actual Carnevil PCB so I know what it should sound like and yeah, it's definitely not quite right.

I have searched on this but haven't come across anyone else having this issue so it makes me wonder.  I am using GroovyMAME .237 if I remember correctly.

Any ideas how I can fix this?

haynor666:
https://forum.arcadecontrols.com/index.php/topic,168402.0.html

purbeast:
I'm confused what in that link you are really referring to. 

That thread is referring to the game speed running too fast.

haynor666:
Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.

purbeast:

--- Quote from: haynor666 on April 17, 2025, 10:19:17 am ---Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.

--- End quote ---

Okay great, I will try that out when I have time to get around to it.

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