Windows 10, Groovymame .240, old Sony Trinitron monitor.
If I RDP to the machine and run Elevator Action via command line or through my front end, it seems to be fine. If I go to my cabinet and run it on the TV it screams... as in game is running over 700%. Some other games are fine... like 19XX.
Any help would be greatly appreciated.
Here's the log from the RDP session:
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of horizont.ini
Parsing horizont.ini
Attempting load of arcade.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\taitosj.ini
Attempting load of elevator.ini
Parsing elevator.ini
Starting plugin data...
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of horizont.ini
Parsing horizont.ini
Attempting load of arcade.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\taitosj.ini
Attempting load of elevator.ini
Parsing elevator.ini
Video: Monitor 65537 = "\\.\DISPLAY177" (primary)
Using Windows OpenGL driver
Switchres(v2.002) add display[0]
Switchres: display[0] options: monitor[custom] generation[on]
Switchres: Monitor range 15625.00-15750.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,192,288,448,576
Switchres: \\.\DISPLAY177: Microsoft Remote Display Adapter (RdpIdd_IndirectDisplay)
Switchres: Device key:
Video chipset is not compatible.
Switchres: Searching for custom video modes...
Switchres: [ 0] 2560x1080 @ 32p* : system mode
system mode
Switchres: Found 0 custom of 0 active video modes
Switchres: get_mode(0) 341 224 60.000000 1.333333
Switchres: Calculating best video mode for 341x224@60.000000 orientation: normal
Switchres: [2560]x[1080]_[32=32.000000Hz]
rng(0): out of range
Physical width 2560, height 1080
OpenGL: ATI Technologies Inc.
OpenGL: AMD Radeon HD 6450
OpenGL: 4.5.13417 Compatibility Profile Context 0
OpenGL: texture rectangle supported
OpenGL: non-power-of-2 textures supported (new method)
OpenGL: vertex buffer supported
OpenGL: pixel buffers supported
OpenGL: framebuffer object supported
OpenGL: GLSL supported
OpenGL: max texture size 16384 x 16384
Leave renderer_ogl::create
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #0:
Input: Adding keyboard #1:
Input: Adding keyboard #2:
Input: Adding keyboard #3:
Input: Adding keyboard #4:
Input: Adding keyboard #5:
Input: Adding keyboard #6:
Input: Adding keyboard #7:
Input: Adding keyboard #8:
Input: Adding keyboard #9:
Input: Adding keyboard #10:
Input: Adding keyboard #11: HID Keyboard Device (device id: \\?\HID#VID_413C&PID_2005#6&d24d029&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #12: HID Keyboard Device (device id: \\?\HID#VID_046D&PID_C517&MI_00#7&21874170&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #13:
Input: Adding mouse #0:
Input: Adding mouse #1:
Input: Adding mouse #2:
Input: Adding mouse #3:
Input: Adding mouse #4:
Input: Adding mouse #5:
Input: Adding mouse #6:
Input: Adding mouse #7:
Input: Adding mouse #8:
Input: Adding mouse #9:
Input: Adding mouse #10:
Input: Adding mouse #11: HID-compliant mouse (device id: \\?\HID#VID_413C&PID_301A#6&156010c5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #12: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C517&MI_01&Col01#7&394acdb5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #13:
Input: Adding lightgun #0:
Input: Adding lightgun #1:
Input: Adding lightgun #2:
Input: Adding lightgun #3:
Input: Adding lightgun #4:
Input: Adding lightgun #5:
Input: Adding lightgun #6:
Input: Adding lightgun #7:
Input: Adding lightgun #8:
Input: Adding lightgun #9:
Input: Adding lightgun #10:
Input: Adding lightgun #11: HID-compliant mouse (device id: \\?\HID#VID_413C&PID_301A#6&156010c5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #12: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C517&MI_01&Col01#7&394acdb5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #13:
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip ECD
unzip: D:\LaunchBox\Games\Arcade\elevator.zip has no ZIP64 ECD locator
unzip: read D:\LaunchBox\Games\Arcade\elevator.zip central directory
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\m68705p5.zip
unzip: found D:\LaunchBox\Games\Arcade\m68705p5.zip ECD
unzip: D:\LaunchBox\Games\Arcade\m68705p5.zip has no ZIP64 ECD locator
unzip: read D:\LaunchBox\Games\Arcade\m68705p5.zip central directory
unzip: closing archive file D:\LaunchBox\Games\Arcade\m68705p5.zip and sending to cache
Optional I/O port ':GEARP2' not found
Optional I/O port ':GEARP1' not found
Optional shared pointer ':kikstart_scroll' not found
Optional memory region ':screen' not found
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Zilog Z80 ':maincpu'
Starting Zilog Z80 ':audiocpu'
Starting Video Screen ':screen'
(missing dependencies; rescheduling)
Starting gfxdecode ':gfxdecode'
Starting palette ':palette'
Starting Speaker ':speaker'
(missing dependencies; rescheduling)
Starting Input Merger (all high) ':soundnmi1'
Starting Input Merger (any high) ':soundnmi2'
Starting AY-3-8910A PSG ':ay1'
Starting AY-3-8910A PSG ':ay2'
Starting AY-3-8910A PSG ':ay3'
Starting AY-3-8910A PSG ':ay4'
Starting Watchdog Timer ':watchdog'
Starting 8-Bit R-2R DAC ':dac'
(missing dependencies; rescheduling)
Starting Discrete Sound ':dacvol'
Starting Taito SJ Security MCU Interface ':bmcu'
Starting Motorola MC68705P5 ':bmcu:mcu'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting Speaker ':speaker'
(missing dependencies; rescheduling)
Starting 8-Bit R-2R DAC ':dac'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Speaker ':speaker'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
Attempting to parse: default.cfg
Attempting to parse: elevator.cfg
OpenGL: VBO supported
OpenGL: PBO supported
OpenGL: FBO supported
OpenGL: GLSL using shader filter 'bilinear', idx: 1, num 1 (vid filter: 0)
GL texture: copy 1, shader 1, dynamic 0, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1,
scale 1x1, border 0, pitch 256,256/16384], bytes/pix 4
GL texture: copy 1, shader 1, dynamic 0, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1,
scale 1x1, border 0, pitch 256,256/16384], bytes/pix 4
Average speed: 97.60% (3 seconds)
Sound: buffer overflows=2 underflows=0
Switchres: exit
And here's the log when I use the TV as a screen:
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of horizont.ini
Parsing horizont.ini
Attempting load of arcade.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\taitosj.ini
Attempting load of elevator.ini
Parsing elevator.ini
Starting plugin data...
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of horizont.ini
Parsing horizont.ini
Attempting load of arcade.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\taitosj.ini
Attempting load of elevator.ini
Parsing elevator.ini
Video: Monitor 65537 = "\\.\DISPLAY1" (primary)
Using Windows OpenGL driver
Switchres(v2.002) add display[0]
Switchres: display[0] options: monitor[custom] generation[on]
Switchres: Monitor range 15625.00-15750.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,192,288,448,576
Switchres: \\.\DISPLAY1: AMD Radeon HD 6450 (PCI\VEN_1002&DEV_6779&SUBSYS_E164174B&REV_00)
Switchres: Device key: System\CurrentControlSet\Control\Video\{1A95CDDB-F72C-11ED-85F4-448A5B9E381C}\0000
ATI/AMD ADL init
AMD driver version 15.8(patched)
ADL functions retrieved successfully.
Switchres: Searching for custom video modes...
Switchres: [ 0] 256x 224 @ 30i : system mode
Switchres: [ 1] 256x 240 @ 30i : system mode
Switchres: [ 2] 320x 240 @ 30i : system mode
Switchres: [ 3] 352x 224 @ 30i : system mode
Switchres: [ 4] 368x 240 @ 30i : system mode
Switchres: [ 5] 384x 240 @ 30i : system mode
Switchres: [ 6] 640x 480 @ 60i : AMD ADL timing "640x480_60i 15.679000KHz 59.957935Hz" 13.030000 640 666 727 831 480 483 489 523 interlace -hsync -vsync
Switchres: [ 7] 640x 480 @ 30i* : AMD ADL timing "640x480_30i 15.805000KHz 59.981026Hz" 13.150000 640 664 728 832 480 482 485 527 interlace -hsync -vsync
Switchres: [ 8] 2560x 224 @ 60p : AMD ADL timing "2560x224_60 15.901000KHz 60.003773Hz" 52.920000 2560 2680 2896 3328 224 233 234 265 -hsync -vsync
Switchres: [ 9] 2560x 240 @ 60p : AMD ADL timing "2560x240_60 15.898000KHz 59.992455Hz" 52.400000 2560 2680 2872 3296 240 242 244 265 -hsync -vsync
Switchres: [ 10] 2560x 480 @ 60i : AMD ADL timing "2560x480_60i 15.958000KHz 59.992481Hz" 52.600000 2560 2720 2824 3296 480 485 498 532 interlace -hsync -vsync
Switchres: Found 5 custom of 10 active video modes
Switchres: get_mode(0) 341 224 60.000000 1.333333
Switchres: Calculating best video mode for 341x224@60.000000 orientation: normal
Switchres: [ 256]x[ 224]_(30=30.000000Hz) - locked
Switchres: [ 256]x[ 240]_(30=30.000000Hz) - locked
Switchres: [ 320]x[ 240]_(30=30.000000Hz) - locked
Switchres: [ 352]x[ 224]_(30=30.000000Hz) - locked
Switchres: [ 368]x[ 240]_(30=30.000000Hz) - locked
Switchres: [ 384]x[ 240]_(30=30.000000Hz) - locked
Switchres: [ 640]x[ 480]_(60=59.957935Hz)
rng(0): 640 x 480_60.000000i 15.690000 [fract] scale(1, 2, 1) diff(46.25, 0.00, 0.0000) ratio(1.860, 2.143)
Switchres: [ 640]x[ 480]_[30=59.981026Hz]
rng(0): 640 x 480_59.981026i 15.805000 [fract] scale(1, 2, 1) diff(46.25, 6.67, -0.0190) ratio(1.860, 2.143)
Switchres: [2560]x[ 224]_(60=60.003773Hz)
rng(0): 2560 x 224_60.000000p 15.660000 [integ] scale(7, 1, 1) diff(5.94, 0.00, 0.0000) ratio(7.442, 1.000)
Switchres: [2560]x[ 240]_(60=59.992455Hz)
rng(0): 2560 x 240_60.000000p 15.660000 [integ] scale(7, 1, 1) diff(5.94, 0.00, 0.0000) ratio(7.442, 1.071)
Switchres: [2560]x[ 480]_(60=59.992481Hz)
rng(0): 2560 x 480_60.000000i 15.690000 [integ] scale(7, 2, 1) diff(5.94, 0.00, 0.0000) ratio(7.442, 2.143)
Switchres: normal (341x224@60.000000)->(2560x224@60.000000)
rng(0): 2560 x 224_60.000000p 15.660000 [integ] scale(7, 1, 1) diff(5.94, 0.00, 0.0000) ratio(7.442, 1.000)
Switchres: Modeline "2560x224_60 15.660000KHz 60.000000Hz" 52.085160 2560 2664 2909 3326 224 234 237 261 -hsync -vsync
Switchres: updated AMD ADL timing "2560x224_60 15.660000KHz 60.000000Hz" 52.085160 2560 2664 2909 3326 224 234 237 261 -hsync -vsync
SwitchRes: Setting option -keepaspect
SwitchRes: Setting option -nounevenstretch
SwitchRes: Setting option -unevenstretchx
SwitchRes: Setting option -waitvsync
SwitchRes: Setting option -syncrefresh
SwitchRes: Setting option -nofilter
Physical width 640, height 480
OpenGL: ATI Technologies Inc.
OpenGL: AMD Radeon HD 6450
OpenGL: 4.5.13417 Compatibility Profile Context 15.301.1901.0
OpenGL: texture rectangle supported
OpenGL: non-power-of-2 textures supported (new method)
OpenGL: vertex buffer supported
OpenGL: pixel buffers supported
OpenGL: framebuffer object supported
OpenGL: GLSL supported
OpenGL: max texture size 16384 x 16384
Leave renderer_ogl::create
RawInput: APIs detected
RawInput: APIs detected
RawInput: APIs detected
DirectSound: Primary buffer: 48000 Hz, 16 bits, 2 channels
Input: Adding keyboard #0:
Input: Adding keyboard #1:
Input: Adding keyboard #2:
Input: Adding keyboard #3:
Input: Adding keyboard #4:
Input: Adding keyboard #5:
Input: Adding keyboard #6:
Input: Adding keyboard #7:
Input: Adding keyboard #8:
Input: Adding keyboard #9:
Input: Adding keyboard #10:
Input: Adding keyboard #11: HID Keyboard Device (device id: \\?\HID#VID_413C&PID_2005#6&d24d029&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding keyboard #12: HID Keyboard Device (device id: \\?\HID#VID_046D&PID_C517&MI_00#7&21874170&0&0000#{884b96c3-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #0:
Input: Adding mouse #1:
Input: Adding mouse #2:
Input: Adding mouse #3:
Input: Adding mouse #4:
Input: Adding mouse #5:
Input: Adding mouse #6:
Input: Adding mouse #7:
Input: Adding mouse #8:
Input: Adding mouse #9:
Input: Adding mouse #10:
Input: Adding mouse #11: HID-compliant mouse (device id: \\?\HID#VID_413C&PID_301A#6&156010c5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding mouse #12: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C517&MI_01&Col01#7&394acdb5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #0:
Input: Adding lightgun #1:
Input: Adding lightgun #2:
Input: Adding lightgun #3:
Input: Adding lightgun #4:
Input: Adding lightgun #5:
Input: Adding lightgun #6:
Input: Adding lightgun #7:
Input: Adding lightgun #8:
Input: Adding lightgun #9:
Input: Adding lightgun #10:
Input: Adding lightgun #11: HID-compliant mouse (device id: \\?\HID#VID_413C&PID_301A#6&156010c5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
Input: Adding lightgun #12: HID-compliant mouse (device id: \\?\HID#VID_046D&PID_C517&MI_01&Col01#7&394acdb5&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd})
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip ECD
unzip: D:\LaunchBox\Games\Arcade\elevator.zip has no ZIP64 ECD locator
unzip: read D:\LaunchBox\Games\Arcade\elevator.zip central directory
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: found D:\LaunchBox\Games\Arcade\elevator.zip in cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\elevator.zip
unzip: closing archive file D:\LaunchBox\Games\Arcade\elevator.zip and sending to cache
unzip: opened archive file D:\LaunchBox\Games\Arcade\m68705p5.zip
unzip: found D:\LaunchBox\Games\Arcade\m68705p5.zip ECD
unzip: D:\LaunchBox\Games\Arcade\m68705p5.zip has no ZIP64 ECD locator
unzip: read D:\LaunchBox\Games\Arcade\m68705p5.zip central directory
unzip: closing archive file D:\LaunchBox\Games\Arcade\m68705p5.zip and sending to cache
Optional I/O port ':GEARP2' not found
Optional I/O port ':GEARP1' not found
Optional shared pointer ':kikstart_scroll' not found
Optional memory region ':screen' not found
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Zilog Z80 ':maincpu'
Starting Zilog Z80 ':audiocpu'
Starting Video Screen ':screen'
(missing dependencies; rescheduling)
Starting gfxdecode ':gfxdecode'
Starting palette ':palette'
Starting Speaker ':speaker'
(missing dependencies; rescheduling)
Starting Input Merger (all high) ':soundnmi1'
Starting Input Merger (any high) ':soundnmi2'
Starting AY-3-8910A PSG ':ay1'
Starting AY-3-8910A PSG ':ay2'
Starting AY-3-8910A PSG ':ay3'
Starting AY-3-8910A PSG ':ay4'
Starting Watchdog Timer ':watchdog'
Starting 8-Bit R-2R DAC ':dac'
(missing dependencies; rescheduling)
Starting Discrete Sound ':dacvol'
Starting Taito SJ Security MCU Interface ':bmcu'
Starting Motorola MC68705P5 ':bmcu:mcu'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Video Screen ':screen'
Starting Speaker ':speaker'
(missing dependencies; rescheduling)
Starting 8-Bit R-2R DAC ':dac'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
(missing dependencies; rescheduling)
Starting Speaker ':speaker'
Starting Elevator Action (BA3, 4 PCB version, 1.1) ':'
Attempting to parse: default.cfg
Attempting to parse: elevator.cfg
OpenGL: VBO supported
OpenGL: PBO supported
OpenGL: FBO supported
OpenGL: GLSL using shader filter 'bilinear', idx: 1, num 1 (vid filter: 0)
GL texture: copy 1, shader 1, dynamic 0, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1,
scale 1x1, border 0, pitch 256,256/16384], bytes/pix 4
GL texture: copy 1, shader 1, dynamic 0, 256x224 256x224 [PALETTE16, Equal: 0, Palette: 1,
scale 1x1, border 0, pitch 256,256/16384], bytes/pix 4
Average speed: 764.98% (36 seconds)
Sound: buffer overflows=1589 underflows=0
Switchres: exit
Switchres: success updating mode AMD ADL timing "2560x224_60 15.901000KHz 60.003773Hz" 52.920000 2560 2680 2896 3328 224 233 234 265 -hsync -vsync
ATI/AMD ADL close