Software Support > GroovyMAME
CRT Emudriver - Non emulated compatible games
Recapnation:
--- Quote from: Rion on August 27, 2024, 06:54:21 pm ---
The hole point of this thread is not to force people into using 24/31Khz, but to find ways of displaying them in 15khz if possible.
--- End quote ---
Is it or maybe just some of you misunderstood it, though?
Subscaling dot art or even altering refresh rates is never a solution. And there can't ever be one if the game's just beyond the monitor's capabilities. So just get another monitor suitable for it -- CRT Emudriver will do wonders with with that as well. Spreading methods to ruin a game's graphics well goes against the forum's philosophy, I'd say.
Rion:
--- Quote from: Recapnation on August 27, 2024, 07:34:36 pm ---
--- Quote from: Rion on August 27, 2024, 06:54:21 pm ---
The hole point of this thread is not to force people into using 24/31Khz, but to find ways of displaying them in 15khz if possible.
--- End quote ---
Is it or maybe just some of you misunderstood it, though?
Subscaling dot art or even altering refresh rates is never a solution. And there can't ever be one if the game's just beyond the monitor's capabilities. So just get another monitor suitable for it -- CRT Emudriver will do wonders with with that as well. Spreading methods to ruin a game's graphics well goes against the forum's philosophy, I'd say.
--- End quote ---
No just trying to not display the games in a Interlaced resolution.
But Ninja Warriors Once Again will work without issues if you use 854x480 instead.
But again then the image is interlaced.
Rion:
--- Quote from: Recapnation on August 27, 2024, 03:46:59 pm ---By the way, Ninja Warriors Once Again is natively (designed at) 427 * 270:
Seems it's scaled anamorphically, I'm afraid, but subscaling it to 240 lines is equally destroying its art.
--- End quote ---
Are you sure about that?
I have been playing around with the registry file settings and applied that resolution as the border-less window res and it does not look right..
--- Code: ---Computer\HKEY_CURRENT_USER\SOFTWARE\TAITO CORPORATION\The Ninja Saviors Return of the Warriors
--- End code ---
Edit: Experiment with the registry keys in window mode with
Screenmanager Resolution Height_h2627697771
Screenmanager Resolution Width_h182942802
Change hexadecimal to decimal
Edit2:
I think I'm on to something here
Looking at this screenshot the size is actually 600x337
Been doing some tests with 432x243 72% of that resolution.
Recapnation:
--- Quote ---No just trying to not display the games in a Interlaced resolution.
But Ninja Warriors Once Again will work without issues if you use 854x480 instead.
But again then the image is interlaced.
--- End quote ---
At least, it won't be downscaled. I already suggested a 31-kHz monitor if you don't like interlacing. Whatever it takes in order to keep the graphics' integrity (or to get it back, actually, as it was taken away by the devs and their flat panels). Two wrongs don't make a right.
--- Quote ---Looking at this screenshot the size is actually 600x337
--- End quote ---
Where does that screenshot come from? It clearly is not 1 : 1, just check the last zero in "700". If you look at the screen I posted you won't find artifacts (though it was downscaled from a JPG, if I recall, so there may be some color inaccuracies and whatnot), but again, it had to be done anamorphically.
Rion:
--- Quote from: Recapnation on August 28, 2024, 12:19:19 pm ---At least, it won't be downscaled. I already suggested a 31-kHz monitor if you don't like interlacing. Whatever it takes in order to keep the graphics' integrity (or to get it back, actually, as it was taken away by the devs and their flat panels). Two wrongs don't make a right.
--- End quote ---
I'm only interested in downscaling modern pixel art games in 15khz for now.
I do own a 31khz PC Crt..
--- Quote from: Recapnation on August 28, 2024, 12:19:19 pm ---Where does that screenshot come from? It clearly is not 1 : 1, just check the last zero in "700". If you look at the screen I posted you won't find artifacts (though it was downscaled from a JPG, if I recall, so there may be some color inaccuracies and whatnot), but again, it had to be done anamorphically.
--- End quote ---
It's from steam. The first screenshot from the store page.
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