I am having an issue with LEDBlinky when it comes to BigBox. When navigating the games in my BigBox menu for Mame, I have LEDBlinky configured so it will briefly light up that game's controls for 5 seconds, then revert back to lighting up only the front end controls. Then when the game starts, it lights up the corresponding profile. One of the issues I am having is when scrolling through games, if I select a game before the lighting can be updated, then the wrong lighting profile is applied to the game.
For example, in Missile Command I have 3 buttons and a trackball that gets lit up red. For Puyo Puyo, I only have 1 button that is lit up white. Let's say I navigate the menu and hover over Missile Command long enough for the buttons to flash red. Then, rather than selecting Missile Command, I immediately select and play Puyo Puyo while those buttons are still lit up red. That Missile Command "lighting profile" gets carried over to my Puyo Puyo game, lighting up the buttons and trackball red when in reality, only 1 button should be lit up white.
Is there a way I can force the profile for each game to be hard refreshed in LaunchBox/BigBox? That way, even if I select a game while a different profile is still being rendered, it will force the correct lighting profile associated with that game to be rendered?
I know I can do something via commandline like ".\LEDBlinky.exe [romname]. The problem is that I can't get the romname in my running script from LaunchBox. Any advice would be greatly appreciated!