Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: pixelObsession - a slim Taito inspired build  (Read 2049 times)

0 Members and 1 Guest are viewing this topic.

pixelObsession

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 53
  • Last login:February 21, 2025, 06:51:48 pm
  • Product of the 80's
    • Pixel Obsession
pixelObsession - a slim Taito inspired build
« on: January 23, 2016, 10:11:52 am »
Hello Everyone,


I've been a long time lurker and part time contributor on these forums for quite a while now so It's time to go public with my project.


I've been all over the map with my design - from dreams of a monstrous 4-player 32" crt that wouldn't have even fit through the doorways of my house to a 1/2 scale cab for my kids, bartop, pedistal... you name it.  Finally I've committed to a slim 2 player design that I'm pretty happy with and have the main shell complete but would like to get some feedback and inspiration for the cab art.


I'd like to keep it to a simple three color design, black, blue and white and so far have pulled heavily from Taito Space Dungeon - not because I particularly like the game, but because I really like its look and colours.


First up, Logo:





This logo is just the skeleton, no style applied yet.


CPO:





So far I've only ran with the pixel look for the logo and fonts but may attempt to bring it onto the cp and side art.


Side Art:





As I mentioned - Heavily influenced by Taito Space Dungeon ;)


So - let the opinions fly, this has been WIP for over a year now and once I get the art printed, I can get the CP together and wired up and finally play some games!


pO

BadMouth

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 9269
  • Last login:Today at 07:12:10 am
  • ...
Re: pixelObsession - a slim Taito inspired build
« Reply #1 on: January 23, 2016, 07:13:16 pm »
I dig it. 

Just one criticism - the center of the trackball being higher than the center of the joystick arrows kinda bugs me.

pixelObsession

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 53
  • Last login:February 21, 2025, 06:51:48 pm
  • Product of the 80's
    • Pixel Obsession
Re: pixelObsession - a slim Taito inspired build
« Reply #2 on: January 23, 2016, 09:32:25 pm »
Thanks for the critique BadMouth - the trackball has no room to move under  the hood, I'll see if it's possible to nudge the joys up to fix the alignment.

Alternatively I might try a chevron design under the outlines...  Something to play with for sure.


Sent from my iPhone using Tapatalk

harveybirdman

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2540
  • Last login:December 28, 2024, 01:21:59 am
  • SHMUP'EM
Re: pixelObsession - a slim Taito inspired build
« Reply #3 on: January 23, 2016, 09:36:03 pm »
Don't take this the wrong way, but shouldn't a Taito inspired build have more of a Taito-y profile?

pixelObsession

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 53
  • Last login:February 21, 2025, 06:51:48 pm
  • Product of the 80's
    • Pixel Obsession
Re: pixelObsession - a slim Taito inspired build
« Reply #4 on: January 23, 2016, 09:48:52 pm »
It's more of a smooshed Taito I agree, due to it being a slim design.  Not shown is the base, which helps add to the profile.


Sent from my iPhone using Tapatalk