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Author Topic: The Timemachine / Tidsmaskinen [DK] (Bartop W. Raspberry PI2)  (Read 1606 times)

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Anderss

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Hi,

Welcome to my project called "The Timemachine", in danish "Tidsmaskinen".


This is my first project and i have decided to go for a bartop with a raspberry pi 2.



Setting up the RPI2 - i have absolutely no clue what i am doing  :laugh:


Start making a temporary control panel for proof of concept


assembling buttons


wirering


Tadaaaa - Doesent work with retropie


NVM - starting wood work


Finishing woodwork and plexi cutting


The final result of a days work in the woodshop


Started sanding and filling cracks

« Last Edit: May 26, 2015, 02:46:47 pm by Anderss »

MacGyver

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Re: The Timemachine / Tidsmaskinen [DK] (Bartop W. Raspberry PI2)
« Reply #1 on: May 26, 2015, 03:42:39 pm »
Looks great so far.  :applaud:

I'm curious about the RPI2, what is the newest machine it can play full speed?  What frontend are you planning on running?   Are there weird considerations with the control's wiring?


Donkey_Kong

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Carved Signs, Custom Gameroom Signs, and Arcade Game Decor and now CNC MACHINES by Melissa Jones

Anderss

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Re: The Timemachine / Tidsmaskinen [DK] (Bartop W. Raspberry PI2)
« Reply #3 on: May 27, 2015, 02:42:55 am »
Macgyver

Thank you. I'm planning on using retropie. As far i am concerned n64/ps1 can run on a rpi2.
I Wont be running Anything fancy, newst machine that i have planned on running is snes.

And about the wirering. I have no clue what i did, i just followed a guide. Thats probably why it looks messy. I found the wires to be a little short though. This was just my prototype panel layout so i Will try doing better on the final.  :D


Donky: thanks for the link, i Think the Tiny LCD hdmi screens Can be useful for future projects.



Question

Di you guys have any ideas on a control panel to handle snes/genisis/saturn/nes/a couple of arcade classics ?
« Last Edit: May 27, 2015, 03:04:59 am by Anderss »

reptileink

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Re: The Timemachine / Tidsmaskinen [DK] (Bartop W. Raspberry PI2)
« Reply #4 on: May 27, 2015, 09:42:55 am »
From the games listed, SNES is the only one with the most buttons (6), so I would at least use a minimum of 6 buttons. I had the SNES advantage stick back in the day and would use it for fighting games so all three buttons were laid out and I didn't have to use the shoulder buttons.

~Building Arcade Cabinets are like raising children, you always mess up your first~