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Author Topic: New Resto-Mod: "Stars War" ROTJ Multi Cab (Planning Stage)  (Read 16128 times)

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iamjimmic

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Re: New Resto-Mod: "Stars War" ROTJ Multi Cab (Planning Stage)
« Reply #40 on: May 10, 2014, 10:50:10 am »
@iamjimmic
Check out http://forum.arcadecontrols.com/index.php/topic,137798.msg1425974.html#msg1425974

and the thread about the Star Wars Front end.
http://forum.arcadecontrols.com/index.php/topic,133795.120.html

This isn't the latest version of the front end, but has the most spacey games.  Give it a look.
Also.  Create a project thread and post pics!  Folks love pics!

Yeah, when the project is complete, I will probably start a thread. I am the king of starting projects and never completing them - which is why I haven't started my own thread to date!

That Star Wars front end looks really cool - although for ease I might stick with Hyperspin. It has given me some good ideas for games that might work well on a Jedi Mame:

Tac/scan
Star Wars Trilogy
Tail gunner
Star Wars Racer
Star Wars
STUN Runner
After Burner
Firefox
Empire Strikes Back
Return of the Jedi
Paperboy
Hydra
Space Harrier
Out Run
Chase HQ

It will be a couple of months probably before I have a PC and can test what works well. In the mean time, I will keep my eye on this thread and see if TKW4rr10r makes good progress and hopefully posts a lists of games that he intends to run...


PL1

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Re: New Resto-Mod: "Stars War" ROTJ Multi Cab (Planning Stage)
« Reply #41 on: May 10, 2014, 11:02:41 am »
Love what you have done with the KADESTICK Scott - I wasn't aware of that option. And I do like that you can include extra connections for admin buttons etc. Good work!

Thanks!   Jon did all the hard work. (firmware)  :cheers:


Scott