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Author Topic: Aimtrak with Mame, cant set red buttons?  (Read 4806 times)

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MydknyteStyrm

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Aimtrak with Mame, cant set red buttons?
« on: June 07, 2013, 03:10:29 pm »
Hi folks,
I've read every post I could find on AC regarding the Aimtrak gun, and here's my problem. Hopefully someone has the answer.

I have the Aimtrak utility v1.9, and running Mame 0147. The issue I have is with games like Terminator 2, Rev X, and Op Wolf, or any game that requires a second button to throw a bomb, cd, etc.

I cant get Mame to recognize the second button. Trigger is fine. I set up my Aimtrak Utility with the following:

:Emulate Mouse is ticked

:Trigger emulates Left Mouse onscreen, Right Mouse offscreen (Lethal Enforcers works fine)

LEFT button and RIGHT button: I've tried numerous options, including GP 1-8 and Mouse Left/Right.

In the Mame interface (not UIFX) I hit TAB and set the controls, but when I try to set P1 BUTTON 2, Mame doesnt even pick it up. If I set it to JOY1_Button2, still doesnt register on the gun.

I even went to the CFG file for Terminator 2, entered GUNCODE_B1 for the second button, and when I returned to Mame, there was B0 for the trigger, and B1 for the "Bomb" button. But still didnt work. :banghead:

What I need to know is what's the best way to set up the Aimtrak Utility to work for the red buttons? I assume GP means GamePad, and nothing seems to work. :angry:

I changed the INI file in Mame to read the lightgun, and issues keep arising.

Any help you guys can provide would be most helpful. Thanks!

BadMouth

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Re: Aimtrak with Mame, cant set red buttons?
« Reply #1 on: June 07, 2013, 03:50:30 pm »
I changed the INI file in Mame to read the lightgun, and issues keep arising.

Don't enable lightguns in the .ini
That option was for old gameport (not USB) lightguns made by Act Labs.
Your Aim-Trak is a mouse.  Ignore everything to the contrary.

Not sure what to tell you about the 2nd button not working.
Make sure the mouse is enabled and multiple mouse if you have two guns or another device that shows as a mouse.

Since shooting offscreen shows up as a right mouse click, maybe you can't have the 2nd button also mapped to that.

If it's showing as a gamepad button, you also need to have joystick enabled in mame.ini
« Last Edit: June 07, 2013, 04:04:07 pm by BadMouth »

MydknyteStyrm

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Re: Aimtrak with Mame, cant set red buttons?
« Reply #2 on: June 07, 2013, 04:12:47 pm »
I turned off the Lightgun option in Mame, and now it wont even work at all. According to the Aimtrak instructions online, I was supposed to leave it at 1. Here is what my Mame.ini looks like now.
Code: [Select]
#
# CORE CONFIGURATION OPTIONS
#
writeconfig               0

#
# CORE SEARCH PATH OPTIONS
#
rompath                   E:/roms
hashpath                  hash
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artpath                   artwork
ctrlrpath                 ctrlr
inipath                   .;ini
fontpath                  .
cheatpath                 cheat
crosshairpath             crosshair

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             cfg
nvram_directory           nvram
memcard_directory         memcard
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state_directory           sta
snapshot_directory        snap
diff_directory            diff
comment_directory         comments

#
# CORE OUTPUT DIRECTORY OPTIONS
#
hiscore_directory         hi

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
playback                 
record                   
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aviwrite                 
wavwrite                 
snapname                  %g/%i
snapsize                  auto
snapview                  internal
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
use_backdrops             1
use_overlays              1
use_bezels                1
use_cpanels               1
use_marquees              1

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
antialias                 1
beam                      1.0
flicker                   0

#
# CORE SOUND OPTIONS
#
sound                     1
samplerate                48000
samples                   1
volume                    0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     1
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                1
steadykey                 0
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joystick_saturation       0.85
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coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           mouse
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
log                       0
verbose                   0
update_in_pause           0
debug                     0
debugscript               
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#
# CORE MISC OPTIONS
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bios                     
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ramsize                   
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ui_mouse                  0

#
# CORE MKChamp OPTIONS
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disable_hiscore_patch     0
disable_nagscreen_patch   0
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#
# WINDOWS DEBUGGING OPTIONS
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oslog                     0
watchdog                  0
debugger_font             "Lucida Console"
debugger_font_size        9

#
# WINDOWS PERFORMANCE OPTIONS
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priority                  0
multithreading            0
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# WINDOWS VIDEO OPTIONS
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# DIRECT3D POST-PROCESSING OPTIONS
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hlsl_enable               0
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shadow_mask_alpha         0.0
shadow_mask_texture       aperture.png
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curvature                 0.0
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converge_x                0.0,0.0,0.0
converge_y                0.0,0.0,0.0
radial_converge_x         0.0,0.0,0.0
radial_converge_y         0.0,0.0,0.0
red_ratio                 1.0,0.0,0.0
grn_ratio                 0.0,1.0,0.0
blu_ratio                 0.0,0.0,1.0
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offset                    0.0,0.0,0.0
scale                     1.0,1.0,1.0
power                     1.0,1.0,1.0
floor                     0.0,0.0,0.0
phosphor_life             0.0,0.0,0.0
yiq_enable                0
yiq_cc                    3.59754545
yiq_a                     0.5
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yiq_o                     0.0
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yiq_n                     1.0
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yiq_i                     1.2
yiq_q                     0.6
yiq_scan_time             52.6
yiq_phase_count           2

#
# PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                auto
view                      auto
screen0                   auto
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aspect2                   auto
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view3                     auto

#
# FULL SCREEN OPTIONS
#
triplebuffer              0
switchres                 0
full_screen_brightness    1.0
full_screen_contrast      1.0
full_screen_gamma         1.0

#
# WINDOWS SOUND OPTIONS
#
audio_latency             2

#
# INPUT DEVICE OPTIONS
#
dual_lightgun             0


BadMouth

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Re: Aimtrak with Mame, cant set red buttons?
« Reply #3 on: June 07, 2013, 04:20:36 pm »
I don't see anything that looks wrong.  I guess put lightgun back to 1 if that's what the aim-trak instructions say.

Only other thing I can think of is to make sure you delete the games individual .ini files in case those vary from the main mame.ini


Zeenon

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« Last Edit: June 08, 2013, 02:25:19 pm by Zeenon »

MydknyteStyrm

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Re: Aimtrak with Mame, cant set red buttons?
« Reply #5 on: June 08, 2013, 05:40:24 pm »
Thanks Zeenon, but its a dead link.