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Hacking Outrun 2006

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Howard_Casto:
Even given all that new info it still isn't that bad. 

All of your misc controls (horn, view, shifter, ect) are completely digital.  In outrun the keyboard controls work at the same time as the joystick controls.  So use your profiler or whatever came with your shifter to map it to the keyboard defaults, use the wheel as the primary joystick, and that just leaves the pedals.  Or it's possible to do it the other way around, with the pedals as primary, and then you just have to deal with the singular wheel axis. 

It's not nearly as bad as you say it is, you are just using a very unusual setup.  Using a sim quality setup for a cruddy arcade racer has to be out of the norm imho. 

sairuk:
The trainer you were after is also available on ********** as well. Not sure if links to that particular site are allowed, so google be thy friend.

The site hosts:
- OutRun 2006 v1.0 +6 TRAINER
- OutRun 2006 v1.0 UNLOCKER

Not going to speak to the quality of either, good luck with this project though.

EDIT: sorry, even giving the name of the site is a violation of forum rules. - BadMouth

Howard_Casto:
Well the trainer was a dead end... all the hacks were hard-coded and they weren't really relevant to what we need anyway.

I did manage to make some actual progress though. 

I found:

The shift position (might be useful later for hacking in sega shifter support)
The Speed (in arbitrary units, not kph/mph)
A value that "pops" whenever you shift gears.. it isn't related to accel, but would be useful for motion sims. 

I also found a value I'm calling "terrain smoothness."  It actually seems to do with the multiplier applied to decelerate the car when you run off road.  When on the road the value is a steady 27... when you drift one wheel off it stutters between 23 and 25,  when you go completely off road it drops all the way to zero.  Strangely enough hitting objects doesn't seem to effect it, but if you wreck and leave the road it does go all the way down to zero. 

So yeah if nothing else, that's enough for simple rumble-based FF right there.   

For those of you with a copy of the Cheat Engine, I'm including a file. 

Before you ask, you can run outrun in windowed mode by adding "DX/WINDOWED = 1" to your outrun2006.ini

Howard_Casto:
Just found all the analog axis as well, so yes I can remap them if need be. 

isamu:
Nice. Keep up the good work man.

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