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Non-fighting games that use 5+ buttons?

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dendawg:
Defender has 5 buttons: Reverse, Hyperspace, Smart Bomb, Thrust, Fire.

BadMouth:

--- Quote from: TGov on October 27, 2012, 01:48:50 pm --- are there any other must play classic arcade games that require more than 4 buttons per player that you like? 
--- End quote ---

If you're not worried about the fighting games, you'll be fine with four.
I've seen a lot of small bartops with them in a diamond pattern, but never tried it myself.

PL1:

--- Quote from: dendawg on October 27, 2012, 07:21:41 pm ---Defender has 5 buttons: Reverse, Hyperspace, Smart Bomb, Thrust, Fire.

--- End quote ---

Stargate uses all of the above plus Inviso.


Scott

BadMouth:

--- Quote from: TGov on October 27, 2012, 01:48:50 pm ---The only ones I can think of off hand are the Asteroid series of games and Defender.   Both of which could have the left and right buttons mapped to the joystick, so that isn't an issue. 
--- End quote ---

PL1:

--- Quote from: TGov on October 27, 2012, 01:48:50 pm ---The only ones I can think of off hand are the Asteroid series of games and Defender.   Both of which could have the left and right buttons mapped to the joystick, so that isn't an issue. 
--- End quote ---

You do know that Defender and Stargate used a 2-way vertical joystick and a reverse button instead of right/left controls, correct?

Theoretically, you could map joystick right and left to reverse and another function, but it seems like there would be a pretty steep learning curve to it and a high probability of messing up on the reverse and second joystick function.   :banghead:

Has anyone ever made a hacked version that uses an 8-way stick for direction and thrust and 4 buttons for Fire, Hyperspace, Smart Bomb, and Inviso?


Scott

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