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Non-fighting games that use 5+ buttons?

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TGov:
I am planning my CP layout and I am kind of limited on space and I am going with a NeoGeo'ish theme with Metal Slug for the cab.  The CP is a bit narrower than I like, but it is what I have since I am using a Dynamo cabinet.  I am not a big fighting game fan and what ones I do play I plan to just use the NeoGeo 4 button versions.  I am trying to squeeze a 2 1/4" trackball in there as I don't have the space on my vertical cabinet.  With that said, are there any other must play classic arcade games that require more than 4 buttons per player that you like?  The only ones I can think of off hand are the Asteroid series of games and Defender.   Both of which could have the left and right buttons mapped to the joystick, so that isn't an issue.  Toobin' is one, but again it could be 'faked' with a 4 button layout no more than I would play it.

Anything else?

paigeoliver:
The 4 button neo geo button layout actually requires more room than the streetfighter layout does.

TGov:
Ya I know, i guess I didn't explain that correctly.  I am kind of replicating the look of a Neo-Geo CP with the graphics and everything and using a NeoGeo button layout takes more room.  Adding two more button makes it look all wonky so most people go with a 7 button layout to accomodate both styles, which I am trying to avoid.

Anyways, the original question is still valid.

Cynicaster:
Daioh is a 6 button shooter.

sharpfork:
You can look for a dynamo CPs that has a wood top & more space. This is my early testing CP on a Dynamo HS 5 where I checked if I would ever use 8 buttons with an Xbox in the cab.  I didn't.

Sent from my Galaxy Nexus using Tapatalk 2

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