Software Support > GroovyMAME
Cant install drivers in groovymame win xp 64. Visiontek HD 4350 ATI
TJCOMBO:
Please let me know if I am on the right track with this. The games aren't displaying in the correct resolution and the speed is incorrent. I just hope I have the right card to do this. Thanks.
Calamity:
Hi TJCOMBO,
I think you're on the right track indeed, if you were able to mod and install the driver. The fact that the card is recognize as 4570 should not matter as long as it works. This info is from the pcidatabase site:
http://www.pcidatabase.com/search.php?device_search_str=9553&device_search=Search
As for your monitor setup, the NANAO MS-2930/MS-2931 settings may provide a good approach although I will adapt it to my particular monitor to achieve the most perfect geometry.
If you need a 640x480 progressive resolution, edit ReslList.txt and modify the refresh of the corresponding entry from 30 to 60. Interlaced (30) is the default to make sure we always have a 15 KHz resolution available for regular arcade monitors.
Make sure to get the latest versions of VMMaker/Arcade_OSD here: http://mame.3feetunder.com/windows-ati-crt-emudriver/
Attach here some log of your problematic games (groovymame ronmane -v -md 4 >romname.txt) so I can see what's the problem.
TJCOMBO:
Thanks for the help. I can't pull the game logs at the moment, but I assume you can detect the majority of problems from them once I do? The computer isn't connected to the internet right now.
I ran Galaga and Mk2. The resolutions did not fill the screen and they were running at 80% or so. It is strange considering that I think they worked the first setup. When starting from scratch and installing the drivers, I uninstalled it from the device manager. I'm just wondering if they are installed correctly. They weren't running in interlaced on the reboot and I think they were the first time. Ill try to get those txt logs soon. Much thanks thus far!
TJCOMBO:
Here are the attachments for Galaga and MK 2.
Calamity:
Hi TJCOMBO,
The modelines for Galaga and MK2 are correct, so you've got everything right.
- Galaga runs slow because we can't make a 15-KHz modeline with 288 lines that works at 60 Hz, we only can get 51 Hz or so, so when vsyncing the game's speed is reduced accordingly. If you wan't to run Galaga at 100% speed create an specific ini for it and add the option -triplebuffer. Bear in mind that you won't have smooth scrolling as the refresh will still be 51 Hz.
- MK2 modeline is right but you only get 98% speed, that's very probably a CPU issue, I'm afraid.
As for the fact that these resolutions don't fit the screen, you probably need to get more accurate monitor_specs. If other resolutions are fine, then you need to define a subrange for the odd ones were the right margins are defined. There are several threads in the forum were this is explained. You need to use Arcade_OSD, tweak some modelines and use the values obtained to create new monitor_specs from them. Not too difficult if you know what to do, but it requires some patience. However, not many users go that far, but at least the tools are there for any one.
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