Software Support > GroovyMAME
Gorf issues with CGA monitor
ahofle:
Ah you are the man once again! I'll give that a shot tonight, thanks!
krick:
Isn't Gorf one of those games that has a starfield generator background similar to galaxian/frogger ?
Maybe it requires a similar hack.
EDIT: Nope. It looks like Gorf has a layout file that comes with stock MAME (i.e. not bundled with artwork assets) though it may actually be internal. I'm not sure what it does, but it's probably changing the rendered size of the game, which is why "artwork_crop" fixes it...
http://mamedev.org/source/src/mame/layout/gorf.lay.html
It's possible that there's a bug in the layout. I don't think any of them should do anything unless artwork is enabled.
As a side note, shouldn't artwork_crop always be on globally for GroovyMAME? I can't see any reason to ever have the artwork not cropped on an arcade monitor.
ahofle:
Well that did the trick. I also went ahead and enabled the crop for all games in mame.ini as suggested by krick.
Thanks!
Calamity:
Thanks krick, that explains all.
--- Quote from: krick on August 28, 2012, 05:12:34 pm ---As a side note, shouldn't artwork_crop always be on globally for GroovyMAME? I can't see any reason to ever have the artwork not cropped on an arcade monitor.
--- End quote ---
Yes, this is something I should have added long ago, it will be there for the next release.
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