Software Support > GroovyMAME
Gorf issues with CGA monitor
ahofle:
I'm getting the blank screen thing with Gorf for some reason. I can hear the sounds and the MAME menus come up fine, but no game video. When I've had similar problems in the past, Calamity provided a custom monitor description line that fixed the issue. Gorf does have a pretty strange resolution in MAME (204 x 320 or something) so I'm wondering if this is a similar issue?
Calamity:
Hi ahofle,
That resolution shouldn't be any problem. Please create a log of gorf in your system so I can see what's happening.
ahofle:
Thanks Calamity...log attached.
Below are my monitor settings:
#
# CORE SWITCHRES OPTIONS
#
modeline 1
monitor cga
monitor_connector auto
monitor_orientation rotate
monitor_aspect 4:3
monitor_debug 0
monitor_doublescan 1
monitor_dotclock 0
monitor_ymin 0
soundsync 0
cleanstretch 1
changeres 1
redraw 0
#monitor_specs0 auto
monitor_specs0 15250-15700, 49.50-65.00, 2.000, 4.700, 8.000, 0.064, 0.192, 1.024, 0, 0, 288, 384
monitor_specs1 auto
monitor_specs2 auto
monitor_specs3 auto
monitor_specs4 auto
monitor_specs5 auto
monitor_specs6 auto
monitor_specs7 auto
magic_resolution auto
powerstrip 0
krick:
I'll let Calamity provide the real analysis of your log file, but I just wanted to say that I noticed a warning about a missing directX dll file.
It's probably not related to your issue, but have you updated your DirectX files using the web installer?...
http://www.microsoft.com/en-us/download/details.aspx?id=35
It can't hurt.
Calamity:
Hi ahofle,
The gorf game case is interesting. You need to enable to -artwork_crop option to make it work properly, even if no artwork for this game is present.
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