Software Support > GroovyMAME

Gorf issues with CGA monitor

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ahofle:
I'm getting the blank screen thing with Gorf for some reason.  I can hear the sounds and the MAME menus come up fine, but no game video.  When I've had similar problems in the past, Calamity provided a custom monitor description line that fixed the issue. Gorf does have a pretty strange resolution in MAME (204 x 320 or something) so I'm wondering if this is a similar issue?

Calamity:
Hi ahofle,

That resolution shouldn't be any problem. Please create a log of gorf in your system so I can see what's happening.

ahofle:
Thanks Calamity...log attached.

Below are my monitor settings:

#
# CORE SWITCHRES OPTIONS
#
modeline                  1
monitor                   cga
monitor_connector         auto
monitor_orientation       rotate
monitor_aspect            4:3
monitor_debug             0
monitor_doublescan        1
monitor_dotclock          0
monitor_ymin              0
soundsync                 0
cleanstretch              1
changeres                 1
redraw                    0
#monitor_specs0            auto
monitor_specs0            15250-15700, 49.50-65.00, 2.000, 4.700, 8.000, 0.064, 0.192, 1.024, 0, 0, 288, 384
monitor_specs1            auto
monitor_specs2            auto
monitor_specs3            auto
monitor_specs4            auto
monitor_specs5            auto
monitor_specs6            auto
monitor_specs7            auto
magic_resolution          auto
powerstrip                0

krick:
I'll let Calamity provide the real analysis of your log file, but I just wanted to say that I noticed a warning about a missing directX dll file.

It's probably not related to your issue, but have you updated your DirectX files using the web installer?...

http://www.microsoft.com/en-us/download/details.aspx?id=35

It can't hurt.

Calamity:
Hi ahofle,

The gorf game case is interesting. You need to enable to -artwork_crop option to make it work properly, even if no artwork for this game is present.

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