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8 buttons vs 6 buttons
fantoboy:
Making a cp for a cabinet, I want a Street Fighter layout. It will be for both Xbox 360 and pc. My gut says go with 6 buttons. But there's the 360 as well as console emulators. For those of you who have cabinets, do you find that you need the 8 buttons? Did you build a 6 button layout and find yourself needing the 8? Or did you build an 8 button and never actually use the last two?
tony.silveira:
me personally i did 8, for two reasons, first is the vectrex, my fave system. second i think 8 symmetrical buttons helps with console emu's. here is my layout:
1 2 3 4
5 6 7 8
take snes for instance. i map my buttons 2,3,6,7 to the snes face buttons. then i map the shoulder buttons to 1 and 4
playstation, same thing, face buttons to 2,3,6,7, shoulder buttons to 1,4 and 5,8
fantoboy:
Yeah, I know some consoles can use 8. Do you actually find yourself using all 8 a lot? I was wondering if most games that I'd be playing at a cabinet like fighting games would only use 6 or less even though the system has more than 6 buttons.
tony.silveira:
heck, most games i play are probably 3 buttons or less but it doesn't hurt to have the ability to play more.
fantoboy:
Yeah- that's my point. I know all buttons CAN be utilized, but do you actually use them? SNES can be done on a 6 button layout with no problem. So there's PSone, N64, and xbox/360. When playing those, do you find the 8 buttons necessary? I doubt I'll be playing many RPGs and games like that on the cabinet. Mostly action like fighters, shooters, and beat em ups. So I'm thinking 8 won't be necessary.
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