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Author Topic: 8Bit console cab  (Read 2674 times)

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JKeefe56

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8Bit console cab
« on: April 27, 2012, 05:39:30 am »
Hey all, my name is Jim.  Apologize for just posting now, I've been lurking and learning from you guys for a couple weeks, now.  Trying to figure out my first project.  Well, I collect NES video games, so I decided, instead of a MAME cabinet it will be an NES cabinet, I've posted all the details on my website.  If any of you get a chance to check it out, I'd appreciate any feedback or thoughts you might have!

Thanks.

http://www.eightbitthrowback.com

mcseforsale

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Re: 8Bit console cab
« Reply #1 on: April 27, 2012, 09:44:20 am »
Neat idea.  I'm running Mamewah with MAME, N64, SNES, NES (8-bit) and some Atari emulators.

Any reason why you want to dedicate and entire cab to just one console?

AJ

GregD

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Re: 8Bit console cab
« Reply #2 on: April 27, 2012, 10:07:14 am »
I like the idea of a dedicated Nintendo cabinet.  People have done them before around here.  I would emulate the Nintendo though and have every game on there with a frontend rather than using the Nintendo itself.  You are going to end up blowing on the cartridges to make them work in front of your buddies.  :laugh2:

Well Fed Games

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Re: 8Bit console cab
« Reply #3 on: April 27, 2012, 11:19:29 am »
I have a very similar project in the queue (way down the line, though)- NES, Powerpak, hacked Advantages, etc. Will be following the project. Considering most people have the "guts" lying around (old TV, NES, etc), I am surprised I haven't seen more like this.
Completed projects: Pac bartop (Plug & Play), 30th Anniversary Pac cab (MAME), Point Blank (PS1), Centipede (arcade hardware- light restore), VS. Super Mario Bros (arcade hardware- light restore) Tetris Cocktail (SNES), Arcade Classics upright (60-in-1, then MAME), Multi-Raiden (arcade hardware). Pac Man vs.(Gamecube),

Working on: Pinball Re-theme, Homebrew arcade arena shooter

mcseforsale

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Re: 8Bit console cab
« Reply #4 on: April 27, 2012, 11:24:51 am »
It's more about the room I'm allow to take up in the house.  3 kids, wife...I get exactly *ONE* workbench in the garage.  :lol

AJ

RyoriNoTetsujin

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Re: 8Bit console cab
« Reply #5 on: April 27, 2012, 11:35:24 am »
EDIT: After further looking at the website:

Was confused for a moment there, thought you had made the original Nintendo Power NES cab. I've cleared it up for myself now...

Anyway, welcome to the forums and I look forward to your progress!  :cheers:
« Last Edit: April 27, 2012, 11:48:38 am by RyoriNoTetsujin »

JKeefe56

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Re: 8Bit console cab
« Reply #6 on: April 27, 2012, 02:47:33 pm »
Thanks all!  I'm making it dedicated to NES for a couple reasons.  First, I have a ton of Nintendo stuff and I will build in cubbies for my 100-ish games and peripherals.  Second, duck hunt wouldn't work on a flat screen (I know, there's solutions, but not the one I want).  I just ran a test of the wiring, with all the component just laid out, since I haven't started woodwork yet.  Beyond all that, I want it to be authentic even beyond what a person would notice playing it.  The lack of an extra computer laying around didn't hurt either.  I do have one question someone here probably knows the answer to...

For price reasons, I'm using an analog tv for the monitor.  Problem is, I want to power everything off of a surge protector and every time I turn the surge off and back on I have to turn the tv back on manually or by remote.  Any way to make it come on automatically when it has power?

Thanks again!

P.S.

Greg, I can't even argue that point because you're right...but I have a new 72 pin connector and am cleaning all my games this weekend.  Hopefully it will be a minimum.

Thefearsomefearful - I am going to do the same eventually.  I have already modded my nes for a remote reset button for switching games.  Just putting the money towards the cab now, powerpak later.