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What's up with the angling?

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Vater:
Forgive me if someone has brought it up, but skimming through I didn't see anyone mention it.  There's at least one original arcade game (series, more accurately) that has angled joysticks, and oddly enough the front of the control panel is not contoured or angled at all, but parallel with the screen.  I own an original Virtua Fighter cabinet, and when I first played around with it I found that it was difficult to move the characters in the direction I wanted them to go, and I couldn't figure out why...until I opened the control panel.


Photo courtesy of Google image search; not my cab

Even on the outside you can tell that the control sets (joy and buttons together) for each player are angled slightly toward center.  But the control panel graphic with all its 90° angles can throw you off.  I'll have to snap a picture of the underside of the CP tonight (it's off the cab as its in the process of a MAME conversion), but the joys are definitely not parallel with the face of the monitor.

Bottom line is, I agree with most everyone here that it doesn't feel right when the joys are angled.  I'd be interested to know if there are any other games around with this setup.  It would be odd if the VF series was the only one.

DaveMMR:
Vater, can't really tell by the picture, I don't see the bolt heads to determine.  But disregard the buttons - is the joystick mounting plate itself parallel to the straight lines where the up position is directly towards the screen (i.e. 12 O'Clock)?  

You know, if you opened that up and told me they mounted those sticks at an angle, I would be genuinely shocked (or it's a really bad conversion job by an op.)  

EDIT: I looked up the manual (only found VF2 - but I assume it's the same).  It looks indeed to be angled.  Hmmm.... don't get why they'd do it that way?  But I'm not much of a VF player.

Here's the manual - see page 35 (copy and paste - can't use hyperlink markup due to brackets in address):
--- Code: ---http://pdf.textfiles.com/manuals/ARCADE/S-Z/Virtua%20Fighter%202%20[Service]%20[English].pdf
--- End code ---

EDIT #2: Yes VF1 and VF2 are the same - here's the manual for VF1: http://www.crazykong.com/manuals/VirtuaFighter.man.pdf

bkenobi:
The link didn't work for me, but it is on the site...

DaveMMR:
Fixed it.  I'm bad at this.   :embarassed:

drventure:

--- Quote from: Vater on February 16, 2012, 04:41:57 pm ---There's at least one original arcade game (series, more accurately) that has angled joysticks

--- End quote ---

Awesome. I sense a disturbance in the force....   :)

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