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What's up with the angling?
paigeoliver:
Also with the pure size of that 18 Admin buttons "Magic Moments" control panel you might as well just line the players all up in a row like a 4 player showcase cabinet. It looks to be about 50"-54" wide, which is around 6" wider than two normal 2 player control panels combined.
Nephasth:
--- Quote from: paigeoliver on March 05, 2012, 01:41:21 pm ---Now all we need to do is to add additional monitors on the sides for players that match the angles of the sticks.
--- End quote ---
Check.
Vigo:
--- Quote from: paigeoliver on March 05, 2012, 01:41:21 pm ---Of course all this brings up the much more important reality that you aren't going to be playing more than a handful of fully populated 4 player games over the life of your machine unless you have 3 or 4 children (and do you really want to burden your least dominant children with cruddy angled sticks when they can barely see the screen).
4 player machines rarely saw much 4 player action out in the wild after they were a few months old and when they did it was mostly kids playing not adults.
--- End quote ---
That's the thing, I personally think I like 4 player games than most, but I came to the realization that that I don't play them with all four players that often. It is one of those pieces of nostaligia that is hard to shake.
Vater:
I'm one that rarely plays 4-player games, so a 2-player panel suits me fine.
Regarding the Q-Bert discussion, I learned to play Q-Bert on my Atari 400 (only played a handful of times in the arcade and sucked because I was just a young kid with a limited number of quarters), and for some reason didn't position the fully-mobile Atari joystick at a 45° angle (with the button facing north) as the manual recommended. So I got used to the directional controls being funky: up=NE, right=SE, down=SW, left=NW. Consequently, I rock at Q-Bert on my current cabinet, which uses an X-Arcade tankstick.
But not to worry, when my custom panel is built I will likely have a U360 configured with the proper angles for Q-Bert. 8)
DogFish:
haha i didn't realise i'd kick up such a stink haha, but anyway, just to clarify,
the player 1 and 2 (middle two) controls will be in line with the television, no angling, but the outer controls (p1 & 4) will be committing the most heinous crime of being angled to be in line with the front ledge (the ledge closest you) rather than with the monitor.
i've made it in such a way so that will should not ever have to look at the controller to know which direction is which, because you will be able to feel the edge against your palm/wrist.
while i'm not saying it will work, i'd still like to try it. i've never seen a four player control panel i like they are either clustered together haphazardly, or the outer two controls are dead straight with the other two and you's have to either sit on a different angle to the controls your using, or have to keep your head turned left 45 degree's the whole time you play, which i could imagine not being fun.
maybe it will be horrible, but even if it is i'm going to find out first hand and the joke is on me, no-one else. no need to get all bent out of shape on it ^_^
as far as i could find, no-one has made a 4-player control panel with the outer two controls in-line with front of the control panel. if anyone has used one with that setup, or even seen one with that setup, i'd like to see it. if they regret doing it and it was a horrible decision, i'll happily eat my words.
:badmood:
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