Software Support > GroovyMAME

Games with ISSUES: report here!

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jimmy2x2x:
Zoo Keeper running too fast for me (about 126%)

Looks like GM is selecting 512x512 from the log?

its actually 512x480

Calamity:
The problem with zookeeper is that it reports 256x256@76, but after that it internally switches to 256x240@60. The -changeres feature detects the resolution change but *not* the refresh change, so it still tries to refresh the game at 76 Hz, causing the wrong speed issue. This will need to be fixed, checking for refresh changes too.

jimmy2x2x:
Thanks!

krick:
Calamity,

I think that it might be useful if you created a companion sticky thread where the first post lists specific games in MAME that are useful for testing your setup and regression testing new GroovyMAME builds.

For example, you could list specific games that do weird stuff like resolution switches, or have odd resolutions, sizes, and/or refresh rates.  I would list games that are good for testing specific common situations like "low-res vertical game on a horizontal monitor", or "too-tall vertical game on horizontal monitor that requires an interlaced resolution".  I would also list problem games that are edge-cases that may require monitor or video mode tweaking, or special INI files.

If a game is known to work in certain GroovyMAME builds, and not others, that could be listed too, if known.

jimmy2x2x:
Shienryu is solid 100% for the most part but keeps jumping to 103% now and then, this causes the sound to warp and wobble for a second or so

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