Software Support > GroovyMAME
Groovy mame and Nvidia cards
emphatic:
--- Quote from: Calamity on September 03, 2011, 05:30:34 am ---
--- Quote from: emphatic on September 02, 2011, 07:30:05 pm ---Yes. It has a rotate mechanism, + I never play much else than vertical games.
--- End quote ---
Wow, that's cool! In that case you'll want to genarate the native resolution without rotation. Use this param:
-monitor_orientation rotate
This in theory will be the right settings for rotating monitors, so both horizontal and vertical games will be calculated as full screen.
--- End quote ---
For most games I've tried with GroovyMAME, just using the rotation built into MAME's GUI menu has worked fine. I'll try this though.
Calamity:
--- Quote from: emphatic on September 03, 2011, 12:29:02 pm ---For most games I've tried with GroovyMAME, just using the rotation built into MAME's GUI menu has worked fine. I'll try this though.
--- End quote ---
No, you actually need to use the command-line param otherwise the modeline won't be calculated properly in the first place. Similarly, you need to lauch games from command-line: if you launch them from the UI built-in MAME they won't get the right video modes in GroovyMAME.
jimmy2x2x:
I had a little experiement with the powerstrip option in mame.ini on a pc with a nVidia card installed
At the moment it looks like it has generated the correct vsync for rtype, mortal kombat which have lower refresh rates
Fantastic :cheers:
Unfortunately its not quite right for all games for me, some of the selected refresh rates cause the screen to flicker on and off.
Other times quitting mame can leave my front end flickering.
Using 1024x768 with some hlsl effects applied combined with the correct frame rate really does give an authentic look, very impressed!
Really looking forward to any progress on PowerStrip support, I didn't realise it was this advanced already
Thanks for all your great work guys
Calamity:
Yes, at the moment the Powerstrip option only works with the current desktop resolution, that's why I recommended it for LCDs only. Of course if you use a PC CRT without resolution switching it's much the same thing. Actually it mostly ignores your 'monitor_specs' settings but for the line and frequency limiters. What it does is to grab the current videoport values and tweak the dotclock and the total number of lines in order to adjust the vertical frequency, so it's a rather hacky method.
The idea is to fully integrate the Powerstrip thing into the modeline engine. There's a weakness to this method and it's the dotclock accuracy and stability, which is very variable depending on the chipset you use according to my experience, and always inferior of what you get with ATI driver based modelines.
scept1c:
I like this disscusing... you give me a good ideea... thanks
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