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Pixel doubling on 31khz monitors with custom drivers?

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gabe:

--- Quote from: lettuce on July 21, 2011, 11:45:05 am ---Cheers, ill give that a go. Where are the values for the D9200/D9800 documented??

--- End quote ---

A list of Groovy's predefined monitor settings can be found near the bottom of this page:

http://mame.groovy.org/0143/

You can see how those specs are defined by browsing monitor.c:

http://git.groovy.org/trac/groovy_groovyarcade/browser/src/SwitchResC/monitor.c?rev=

lettuce:

--- Quote from: gabe on July 21, 2011, 01:43:56 pm ---
--- Quote from: lettuce on July 21, 2011, 11:45:05 am ---Cheers, ill give that a go. Where are the values for the D9200/D9800 documented??

--- End quote ---

A list of Groovy's predefined monitor settings can be found near the bottom of this page:

http://mame.groovy.org/0143/

You can see how those specs are defined by browsing monitor.c:

http://git.groovy.org/trac/groovy_groovyarcade/browser/src/SwitchResC/monitor.c?rev=

--- End quote ---


Thanks for the info. So the part where it says

'monitor_specs0      Add custom monitor specs, format: 15250.00-15700.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,288.0,448'

Ill add, 15250.00-15700.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,288.0,448 ?

Calamity:
The monitor_specs lines are only used to define your own custom monitor definitions, if you're going to use a predefined monitor just use its name for the monitor_type options and leave monitor_specs as auto (in mame.ini).

lettuce:

--- Quote from: Calamity on July 21, 2011, 04:04:47 pm ---The monitor_specs lines are only used to define your own custom monitor definitions, if you're going to use a predefined monitor just use its name for the monitor_type options and leave monitor_specs as auto (in mame.ini).

--- End quote ---

Yeah i would usually leave it as auto, but im wondering if it would be possible to sort out some convergence problems i was having with my Pentranic monitor. I dont know if you remember Calamity i stated this problem in the main Groovymame thread.......where basically on the far right side of the display the geometry is all screwed up, basical about a 1-2 inches of the far right side of the display appears to be squashed up, if i move the screen left via the monitors OSD the problem seems to disappear but then ive lost a good part of the left hand side of the display. You can really notice this effect on a scrolling game when sprites come in from the right their really thin and the get to there normal width the closer they move to the centre of the display. Here a pci showing the problem



I was hoping that i might be able to fix this problem by adding the monitor spec line to the ini file and editing it, any ideas of values to use for the monitor spec line?



newmanfamilyvlogs:
I don't think a modeline can cause that.

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