I've wondered what these actually do, by saying they take 15-80khz input, are they doing some conversion internally or what? The LCD monitors I have actually seem to really only like 51khz and greater signals so don't even accept VGA 31.5khz and so are quite limited and mostly only handle doublescan for lower resolutions. I've really wondered if these arcade lcd's are any better, and if not then what are they doing with the 15khz-50khz or so signals normal LCD's won't even accept. Also my lcd's don't like anything less wide than 320 pixels which of course for running a lot of vertical games on them won't work, or horizontal games like mario brothers. Of course this is trying to get the thing to really display as original without stretching. So do these arcade monitors then possibly have an EDID and DDC setup that is better, I wonder what resolutions those give out, and what do they do about doublescan or can they do better at all and avoid doublescan. I'm hoping they are the same as a normal LCD, because they are expensive, but I've really wondered the real technical details of what they are doing different with allowing lower khz and what the trick is exactly and how the EDID on them might be different.