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Gamepad Emulator why not?
TalkingOctopus:
But a lot of us allready have working keyboard encoders and want to play 4 player virtua tennis! :P
allroy1975:
and that's a lot of extra time and $$. I know the joypad hack could be done, but it'd save a lot of people a lot of time and money if something like my imaginary porogram existed. I'm thinking about trying to write it, but I'm really not a programmer. we need to find someone who works for a software development company!
but I think I'm gonna try it because I'm fairly certain such a program does not exist and I think it should. ;)
if anyone else wants to do it, or has something like it, or wants to help...let me know.
Matt
allroy1975:
Good news for those interested!
a friend of mine that I work with (and he's smart and does some programming) thinks this might be a fun challange. We downloaded the joy2key source code and he's gonna look at that and see if he can't reverse what it does.
Hopefully we'll (he'll) be able to make this work.
anyone willing to help?
JODY:
I'm a C / C++ developer but haven't done any low level Windows keyboard coding. Have thought about doing some to manipulate keystrokes before they get to Mame but eventually shelled out the bucks for a hardware solution instead.
With proper documentation, preferably some example code that shows how to intercept the keystrokes, etc., I could do some coding.
I'll see if I can look around in the many libraries that are available for Dev-C++ (freeware from Bloodshed Software) and see if I notice anything that would help.
allroy1975:
PPJoy
It's a paralell port Joystick driver, but it will also create Virtual Joysticks.
The developer wrote an demo app in Visual C++ (complete with source code..) that takes Keyboard Data and sends it to the Virtual Joysticks. It appears that this could be what we're looking for. I think we just need a good Visual C++ programmer to whip up a nice GUI interface or even just an ini file would be okay by me. :)
JODY does this sound like something you'd be able to do? Take a look at the stuff:
http://www.geocities.com/deonvdw/PPJoy.htm
That's the main page. if you scroll down on it you'll see a link to IOCTL-based user-mode joystick driver :
http://www.geocities.com/deonvdw/Docs/Diagrams/Virtual/IOCTL.htm
I tested out his Test App while watching the joysticks in the Windows Control Panel and it actually works!
Hopefully there's enough interest in a project like this to make it worth while.
Oh, BTW, my friend at work doesn't seem to think he can do it because he's not real experienced with Visual C++.
Matt
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