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Gamepad Emulator why not?
allroy1975:
I mentioned this in the Sports games with IPac http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=10652 thread, but I'm afraid it won't get seen as well there.
I've written some VB programs before, but nothing complicated. Is there a program (or would it be hard to write one?) that will create some "virtual" gamepads? Like, When you go into the Windows Control Panel, the joystick section would show X number of controllers. You could configure these "virtual" controllers to be keys on the keyboard. That would mean you COULD use all your 4 player CPs to play stuff like EA sports games and my (age old) virtua Tennis question.
Wouldn't it?
It doesn't seem like it should be too hard to write it. If it doesn't exist.
Has anyone seen anything like this?
Howard_Casto:
This would be super hard. Input is one of the lowest levels of programming and bypassing it is a real pain. Not to mention the fact that every pc game known to man supports keyboard keys, but not all support joysticks.
So what exactly would be the point?
allroy1975:
--- Quote ---So what exactly would be the point?
--- End quote ---
well, seeing as how you're anti-4-Player CP, there wouldn't be MUCH point for you.
The point for people like me who have a 4 Player CP, would be to be able to play Doubles in Virtua Tennis (on the PC version, without having to build another cab or CP with the Dreamcast in it) where the game only allows 1 player to be controlled by Keyboard. The rest have to be joysticks. Same goes for EA Sports games...didn't I put that in the orignal post? Or are you just looking for another oportunity to rip us who have 4 player CPs? ;)
I know this makes sense to those of us who have 4 player CPs and although we don't regret our decision to go 4P, we're always looking to add games we can play with our friends.
jakejake28:
i have a two player cp and i am interestd
u_rebelscum:
--- Quote from: Howard_Casto on August 15, 2003, 07:20:04 pm ---So what exactly would be the point?
--- End quote ---
Many current windows games, especially sports games and games already ported to/from consoles, assign player inputs by device, with the keyboard one device. Each gamepad, joystick, ect, OTOH is it's own device. These games let control panels with ipac, keywhiz, hagstom, MK64 (such as xarcade, hotrodse, and slikstik) only able to control one player. (more info in the thread linked by allroy1975)
Howard, allroy1975 is asking if a key2joy prog could get around this limit by making virtual joysticks from keyboard inputs, or is he stuck with either hacking gamepads or only playing one player from a 2 player CP.
Allroy1975, I agree with howard that it would be very hard, especially with the keyboard inputs. The keyboard and mouse are pretty much "protected" in windows so that they "always" ( ::) ) work. Getting at the keyboard inputs and converting to joysticks' inputs will be hampered, to say the least.
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